IC: Conspiracy game
Hi everyone,
In the recent couple of months I've been pondering of running a conspiracy game heavily influenced from Dark Conspiracy and Conspiracy X, it will have everything aliens, magic, psi powers and cyberware.
The game would be run with the system at back (that is for the GM eyes only).
I see two options for how to run this:
Civilians - a group of people (civilians and not) that were assembled by some patron to figure out what was going in the world.
The Cell - a more typical group of people (most would be involve in military/intelligence field of work) that would be recruited to figure out what is going on (think Warehouse 13).
My questions to this esteem forum are:
a) would you be interested in such a game and
b) which of the two options you prefer more?