Interest: Vampire the Requiem based around relationships
I've noticed a problem around RPoL's system of RTJs. Because players are not accepted into a game until after they propose a character, most characters are designed alone by a single player and then inserted artificially into a game with similarly created characters. Thus, unless there is serious rework of characters in OOC after everyone's been accepted, sharing background elements between characters is very rare. Most characters I've seen have been static puzzle pieces designed to fit smoothly anywhere in the world instead of dynamic characters with detailed and specific spots meant just for them.
So, I thought that if players are accepted immediately and had time to plan out their characters with each other, a much more interwoven and cohesive relationship between the two characters can be born.
Thus, I propose the following game: I want to run a Vampire the Requiem game using the original nWoD rules (with a few house rules) looking for at least two players. These players will create characters together that are intricately connected to each other. I originally imagined two players as sire and childe, as that is an interesting relationship that I had never seen explored between two real people. But I am open to ideas and suggestions, and if more than two people show interest, I will try to accommodate everyone (although I may not accept more than 5 players; I'm not one for big sandbox games)
As the players brainstorm out these character relationships and talk about how to roleplay them, I will build the world around these characters, fleshing out their home city with the locations described in your backstories and the npcs will be family, friends, etc. Then, when we have a fully fleshed out world and cast of characters, I will start the game.
So, I thought up the relationship between sire and childe for the players as it allows the chance for players to take on a role usually left for npcs. In such a game, the sire would tell me the motivations for embracing a childe and then I would allow the players to roleplay out the embrace in whatever form that may take. The sire would then help set up scenes where the childe learns to use his or her new disciplines and is educated about the world of kindred. I will occasionally interject with random happenings that will challenge the characters according to the information they gave me. For example, a significant other might see the childe and ask where he or she has been lately, or the sire might be called to the Prince's court and face an old nemesis.
The point is that it's a player and character-driven experience that I would love to read, write, and roleplay in. Would anyone be interested in this if I ran it?