Re: IC 'Web of the Spider Cult'
If I do run this, then, to coin a phrase, I'm going to run a very tight ship. I will expect a rapid turn over of posts, at least once per day. Players have seven days grace to post, failure to do so without prior notification will find the character made a permanent NPC. Also one thing that reduces online play to a crawl is combat, therefore once we begin an initiative phase players have twenty four hours to post their action. Fail to do so and the character will be NPCed, and may take an action not desired.
If those interested can live with this then let me know and I'll put the game up. Apologies if this sounds a bit harsh, but I've had bad experiences elsewhere.