A different type of zombie apocalypse game
Standard zombie apocalypse games have been done to death (pun intended, and I'm not saying they still aren't fun). My idea is a bit of a different one. It's not meant to be a survival game where the characters are struggling to survive. The characters would all be trained soldiers, most probably special operations types, and still with the surviving government/command structure. For the most part, they wouldn't have to worry about food and ammo (though they might have a mission to secure a large cache of it).
Most of the missions would hinge on things related to the continued survival of the core government group, averting disasters which could make the already poor situation worse, assisting civilians in setting up safe havens, making sure that spare military equipment ended in the right hands (and removing it from the wrong ones), retrieving samples and equipment for research, I can go on and on with this list.
First, IF I were to run this, players would have to have a decent knowledge of how the military, soldiers, and specifically special operations units work. I would have the players set their own tactics and general plans for the missions, they are operators after all. That means with me running the game, the players would have to also have a decent grasp of tactics. I wouldn't be opposed to answering questions or even offering some advice, but if I were GM'ing and the PC's were trying to remove some apple's hardware he had gotten from a base and was using to become a dictator (think the Walking Dead's Governor with better guns and more people) and the PC's decided that a frontal assault would be best...well duh.
Notice I left the system for last. I did that because, well any system that fits the game could work. Personally, I think Twilight 2013 is the best overall fit system wise, but if I ended up running the game it wouldn't be set in stone and I would help those that didn't have the rules. There are other rules that could work and might even be some that fit better.
This message was last edited by a moderator, as it was against the forum rules, at 12:48, Wed 13 Aug 2014.