I recently picked up this campaign from Arion Games for an almost-classic fantasy campaign and I found it very interesting, starting with classic fantasy tons and then turning progressively almost lovecraftian.
quote:
The End Times are upon us.
What seems like a routine first assignment for the newest recruits to the Adventurers Guild takes an unexpected turn. Who could know that a simple mission to clear some rats from a cellar could be the first step to saving the world?
This Campaign takes a party of newly created Novice characters, and through twenty full adventures, turns them into Legendary characters capable of facing down an eternal threat.
The Campaign is set in a generic fantasy world, and can easily be tweaked for an existing published or home created setting, or can just be run without any further work as it is.
Ideal for those new to Savage Worlds or those with years of experience, the campaign includes maps for all encounters and the local setting, statistics for new creatures, treasures, NPC’s and indeed everything you need to run the Campaign straight out of the book.
Can your characters rise to the challenge of the End Times and save the world that they know?
I would like to set this campaign in a suitably tweaked version of Blackmoor (the first fantasy campaign!) that I know quite well. Every roleplayer should have at least one go with this super-classic campaign!
I was originally thinking about converting this campaign to Advanced Fighting Fantasy (the quick and simple d6 ruleset that I have used most during the recent years), but, if there is enough interest, I'll buy the core SWADE ruleset so that it will be possible playing the campaign as originally written. It will be a little challenge for me, but I have some knowledge of Savage Worlds Deluxe and that will hopefully help me enough to pick up SWADE without too many problems.
Like other campaigns that I run recently, I would like to allow changes in the playing team at the end of each of the twenty adventures that are part of the campaign, so that you can try it, play one adventure, and then decide what you want to do in the future. Maybe after some time you want to stay out for an adventure, or something like that.
Any interest for this campaign? AFF or SWADE? Any other comment?
This message was last edited by the user at 22:53, Sat 02 Sept 2023.