Eh... RPoL is more full of people who have a lot of time to play video games, but don't get any intellectual stimulation from them. So they resort to text based RPGs on the off chance that the increased volume of text makes them think more, or at least in a more directed manner than just some random video game. And probably quite a few who don't care one bit about the increased text volume and are fine with short snappy replies because those games tend to run faster than the ones where each person has to put in a certain text volume in each reply.
Video games are more or less about whether you hit a target hit box, or moved to an event trigger location, or what have you. RPGs are typically more dynamic than that. You sometimes have GMs who tell you your options and you pick those a bit like you would with the video games, but there's also GMs who tell you your options and let you decide either those, or something they didn't think about (that's me), and also GMs who don't tell you your options at all because your choices are what drives their games (that's also sometimes me). Finally, there's GMs who don't tell you your options, but aren't so great at otherwise making them readily apparent, so their games don't go particularly long (that
has been me in some of my worse medical states, but it's never intentional).
But you did say "any advice is welcome" so here goes. It pains me to say this because I am not without some personal bias in the matter.
Do not use 5e. I recognize the mass appeal so in that regard I can see why you'd use it, but I'd advise you to use a game that already has guns and/or modern tech. It's going to suck learning a new rule set if all you have is 5e. I personally recommend in this approximate order:
- GURPS
- Modern AGE
- games colloquially referred to as PBtA except by some secondary sellers (like drivethrurpg), who often use the phrase "Apocalypse World Engine". You may have to dig through several of these before you find one with enough guns for your liking. They're often freely released under Creative Commons and once you've played one, picking up another is marginal in terms of difficulty.
- I understand one of the games in the thread's title is post apocalyptic, so it might be worth looking over Fallout PNP, and/or any of the games inspired by it.
- Literally any game billed as cyberpunk (Cyberpunk 2020, Shadowrun, etc)
- Most supers games have guns I'm told, but I have minimal experience with anything other than FASERIP.
If you do insist on using some d20 rule approximation however, then d20 Modern with the Weapons Locker seems appropriate. It's third, and I don't know how big the gap in the rules is between the two systems. I hear 5e is a simplified game in comparison. I almost always consider that kind of simplification kinda bad.
So yeah, there's my bias. But it is "any advice."
This message was last edited by the user at 07:23, Tue 14 May 2019.