recruits
Here is where you will choose what you wish to be. All players will need some type of fighting skills. But there are concentrations that will help round out your character.
Trooper: soldier, ground forces.they land and fight, or board enemy craft and fight. they protect colonies and guard that which is worth guarding.Tropers can specialize in Healing, sniper,heavy weapons, and driving. This will go with the over-all combat training.
Pilots: They fly space craft from fighters to bombers. There is a mix of these..1 seaters, two seaters , scouts, escorts. They gain most recognition, and the ground troops aren't quite fond of them. Until they save them with bombing and strafe attacks.
Sailors: The meat of the ESN. they serve on the ships and at most of the outposts. Thier training is the same as the troopers, except they branch off to learn more about the star travel and flying the ships. They can specialize in Communications, Pilot larger craft,diplomacy,healing
The Officers of the ships make certain that the rivalries among the groups do not get to out of hand. Sports with leagues in each group that play for championships help that, as well as feed that. But in the end, all of them know they need each other.
All other aspects of a huge warship in space can be taken into account. from Jobs that the "Civies" do, to any other job Military might do, that i have not put above....we will work on anything together, when you RTJ
This message was last edited by the GM at 10:18, Sat 14 May 2011.