Free-form storytelling where players create their own nation
The concept is to develop a medieval fantasy world where each player controls a nation-state. Threads will be based around characters from these nations, be they kings or peasants, questing knights or scheming nobles. It will be the player's responsibility to fully create and nourish the concept of the nation, including culture, government, history, etc.
The game will be entirely free-form, with an emphasis on creative writing and cooperation to create an interesting and complex story. Conflicts and aggression are allowed but will remain strictly in character. God moding and play-to-win behavior will have no place here.
Create characters and be prepared to let them die, when it fits the story. Come up with storylines and be prepared to have them change, when it makes sense for them to do so. You will find the amazing energy of cooperative story-telling causes your characters and best laid plans to evolve and grow in ways you never imagined.
I plan to participate with my own nation. The only inviolable rules will be rules of respect for all involved. The rest, the canon, the setting, in-game rules etc. can all be decided by way of vote from the initial group of players and as an on-going process.
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After a sufficient number of players has joined & discussed the basics for how we want to play the game, requirements for a RTJ and other rules will be posted.
This message was last updated by the user at 02:27, Wed 10 May 2017.