Dungeon World Module & Home Brew Mix
You’re no hero. You’re an adventurer: a reaver, a cutpurse, a heathen-slayer, a tight-lipped warlock guarding long-dead secrets. You seek gold and glory, winning it with sword and spell, caked in the blood and filth of the weak, the dark, the demons, and the vanquished. There are treasures to be won deep underneath, and you shall have them.
You stand in the Yawning Portal Tavern searching through a pile of job requests suitable for a proper adventuring party. What adventures will be had and where each will lead is a mystery but with vigor, fortitude, and a little luck there are treasures to be had and glory to be gained!
I am seeking 4 players to play Dungeon World. It will be a mixture of modules and home brew with a focus on letting the players really drive the campaign. I am seeking interesting characters and ideas with some depth and we will figure out how to tie you together with the others when we get to the character bonds.
After character creation your merry band of four adventurers will decide which job you want to take (if any =P) and off we will go.