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Solo Campaign in a Unique World.

Posted by Nifty
Nifty
member, 5 posts
Thu 1 Dec 2016
at 01:53
  • msg #1

Solo Campaign in a Unique World

Enter Arth- a world of pulp like adventure, steamworks, clockworks, alchemy, and mystery. There will be plenty of surprises. At some point in the campaign expect the nature of the campaign to change drastically, even genres.
I am currently using Arth for Solo Player Campaigns only. I only want one player to start, and if I do add more it will be as other Solo players in separate story lines with low or no interaction between story lines. If this changes, I will discuss it with the player(s).

The Setting:
The Prometheus Bound campaign will begin in Arth. Arth is world geographically and somewhat similar to early 1900s earth, but there are numerous differences. Technology is driven by clockworks or steam power through manipulation of key elements, alchemy exists, and empires still rule most lands. It is a world of lost civilizations, secret cabals, cults, and organizations, languages, wonders, and mysteries.

Arth will have decidedly pulp feel with steam punk elements and alchemy thrown into the mix. All characters in Arth must be human. There are no elves, dwarves, or alien races open to player

The Game System:
The game system is a homebrewed concoction created by me. I will be running it as a semi-black box system. You will be expected to go through a detailed character creation process, maintain a character, and spend experience points to upgrade the character. This will guide what your character can do within the campaign.
In the campaign the rules will act behind the scene. You will describe what actions you would like the character to perform, but the actual rules and rolls will be applied by me, the narrator. Based on those rolls and rules your character will succeed or fail in their actions.

I will litter the campaign with adventures and adventure lines, but if the characters decide not to follow any of the adventures they may go and explore Arth until they run into another adventure.

Player etiquette:
This is mature game due to potential violence and some mature situations. That being said I want to keep it light PG-13. There will be no sex scenes, graphic torture, or super detailed violent descriptions. I also want to avoid profanity. The easy way to do this is to assume that as this is a different world, the common curses or obscenities will be different, feel free to make up your own, but don’t use ones from our society. For example, in the classic Conan the Barbarian stories Conan’s favorite curse was “by Crum”.

I expect players to be courteous to one another. Don’t try and control characters besides your own or overly dictate the plot of the story. If you have a problem or a question, please let me know first before venting publicly in the threads at me or other
players.

I expect a posting rate of two to three posts per week. You may have periods of absences, I certainly will, but please let me know in advance so I can arrange to sideline or divert your character.

Violation of these rules will result in character death and being banned from the game.

Request To Join (RTJ): Should include the following.
Username:
Your Age:
Character Concept: you may want to look over Arth a Primer and the Character creation guidelines before choosing a character concept.
One paragraph writing sample: This can be a more detailed character concept or history, part of a story, or any other original work. I am not picky, but it should be creative writing done by you.

I will try to respond to your RTJ in 2-3 days. If you are approved. I will open up a character creation thread for you ask questions and develop a character. You will create a character using the character creation guidelines, after which you will begin to play.
If you have any questions about the campaign, feel free to ask. I will answer your question to the best of my ability.
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