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Modernized Classic Era Star Trek (Adult)

Posted by Lancebreaker
Lancebreaker
member, 180 posts
Thu 8 Sep 2016
at 19:04
  • msg #1

Modernized Classic Era Star Trek (Adult)

The pitch is simple: Commercial properties like Stranger Things and independent properties like Kung Fury have demonstrated that there is a current market for well executed content which pays homage to television programming from the childhoods of the modern millennial consumers. And, the breakout success of Game of Thrones, True Blood, Deadpool and other boundary pushing properties demonstrates a shift in the sensibilities of viewers as well.

In concept, Star Trek: Cascadia is a new show airing on HBO that is riding this wave of nostalgia while taking advantage of the more explicit sensibilities of the HBO audience. Rather than the polished Star Trek of the alternate timeline movies, the show will live inside the 60's sci-fi sensibilities of the original series while modernizing the format for the new millennium.

This game is episodic in nature, literally, such that arcs are broken down into seasons and even titled episodes. Each adventure will be set within an episode of the show, or, for longer arcs, two- and three-part episodes. Each season will have a finale, after which more major changes might take place before the start of the next season. Characters might leave the show while other new characters are introduced, major rank advancements, etc.

Player characters are the major protagonists on the show. The action of the story is focused around their adventures, their struggles, their stories as they fit into a broader narrative and their rise through the ranks of Starfleet aboard the USS Cascadia.
This message was last edited by the user at 20:05, Wed 21 Sept 2016.
Lancebreaker
member, 184 posts
Thu 15 Sep 2016
at 19:05
  • msg #2

Classic Era Star Trek (Adult)

We have three players on board and ready to go, but I'd prefer at least twice as many and up to eight players to start. At a minimum, I'll be waiting for two more players to join before the pilot episode kicks off.

There is already preliminary roleplaying taking place in the game while we wait, and players are testing the waters with their new characters. So far we have an Orion helms(wo)man, an engineer, and a security division red shirt.

As a small preview: The pilot episode will have minor cameos by Rose and the 9th Doctor!
If you check out the game, there is even an image with them in Starfleet medical uniforms.
You know, because he is the Doctor... *wa—waaa*

I imagine each season might have such a cameo; Each with different doctors and companions.

When thinking up concepts for the game, humans characters are preferred, but not mandatory.

Crew profiles for the Cascadia (and the transport, the USS Lampyridae) are posted publicly to the game. You can scope out some of the NPCs that will be featured in the game (as well as prospective chiefs of the various departments).
This message was last edited by the user at 03:11, Sat 17 Sept 2016.
Lancebreaker
member, 185 posts
Sat 17 Sep 2016
at 03:12
  • msg #3

Classic Era Star Trek (Adult)


Extended Trailer — "Graduation"

[Fade in]

Ranks of newly minted Starfleet officers stand at attention in the summer sun, a bright tricolor field of red, blue and gold. San Francisco's own jewel of the Federation, Starfleet Academy is groomed and manicured to picturesque ideal. At the podium a highly decorated Admiral addresses the graduates and crowd with his iconic remarks.


"Starfleet Academy — a school that has produced an officer to meet every emergency that has ever confronted the Federation. No other educational institution in the quadrant has contributed as many names as Starfleet Academy has contributed to the honor roll of the Federation’s greatest citizens."

Arlington cemetery, the most iconic of hallowed grounds. Flowers set with small United Federation of Planets waving flags adorn many of the grave sites, set there by those yet living remembering their recently fallen.

"Of all the institutions in the Federation, none is more absolutely representative of the values of Earth and the United Federation of Planets; none, in the proper sense of the word, more absolutely democratic than this. Here we care nothing for the cadet’s birthplace, nor his creed, nor his social standing. You are drawn from every walk of life by a method of choice made to insure that heed shall be paid to nothing save the applicant’s aptitude for the profession into which he seeks entrance. Here you come together as representatives of the Federation in a higher and more peculiar sense than can possibly be true of any other institution."

Starbases, deep in the black of space—
A steaming volcanic pool on Andoria, an icy moon—
Colonial, gritty worlds with resilient settlers—
Vulcan, shimmering in the heat of the glaring sun—
An idyllic pear orchard in the Germanic heartland—
Tempe, a cold waterworld specked with fjords.


"The spirit and tradition of this place are in every way worthy of its noble setting. 'From the stars, knowledge' – The ideal embodied in this motto of the Academy has been the quickening impulse through the years of more than a century. To that ideal your predecessors, those ancestors of the spirit, have, with the rarest exceptions, been remarkably steadfast. They have been honorable officers, officers unafraid, who did their full duty with patriotic devotion."

The entrance gate to Starfleet Academy where prominently featured is a placard reading 'Ex Astris, Scientia'.

"Today you become a part of a great fraternity known as the graduates of Starfleet Academy.  The members of that fraternity are very mindful of its honor, its reputation and of all that the Academy represents, and they will watch you closely to see if you are maintaining the high standards which they ascribe to this institution. They will judge the Academy of the present day by the product that it is sending forth into the Galaxy and you must ever remember that it is by your acts that your Alma Mater will be judged."

Three cadets in their silvery uniform tunics — two strapping young men and an Orion woman — sit on the patio of a cafe overlooking the San Francisco bay in 2265. Their developing camaraderie is evidenced by their smiles and laughter as they swap tales across the table.

"Today you bring to Starfleet its annual increment of youth, vigor and fortitude."

A montage of young ensigns walking down corridors and riding turbolifts until they walk in awe into their respective duty stations aboard a starship for the first time. The montage concludes with a shot of the bridge conn.

"The fundamental virtue of the Academy lies in its ability to produce citizens willing and able to subordinate personal interest for the common good. The rolls of Starfleet Academy bear the names of those that are synonymous with valor, with leadership and scientific genius, citizens who have served the Federation in peace, as in war, skillfully and devotedly. If much has been done in the past, much remains to be done in the future. The great scientific developments of the last century have continually pushed the boundaries of this new age. You and your generation are the future, and it is your duty to meet these recurring challenges as generations of graduates have, with bright courage, strength, resolve, and dedication as strong and dependable as the Golden Gate herself, the bridge that couldn't be built."

Star Trek orchestral

"Remember always our motto as you embark into space, the final frontier. These are the voyages..."

[Fade to silence]

[Fade to black]

Star Trek: Cascadia

A Constitution-class starship skims across a multicolored cloud of space dust, which swirls majestically in its wake. Newly emblazoned on the saucer section is the name of the ship, the USS Cascadia (NCC-1711).

Coming Mid-September 2016

[fin]


S1E01 — "Pilot"

Opening credits echo the ending of the trailer, the USS Cascadia flying through space, the iconic lines: "Space, the final frontier. These are the voyages..." are voiced over the orchestral Star Trek theme in the same voice as the admiral's graduation address.

[fade in]

A few of the ensigns travelling to the USS Cascadia in their brand new uniforms had gathered in their transport's galley at the delight of the ship's young nurse who they regaled with stories of their time at the academy.

"And then what happened!?" The nurse asked excitedly as she brushed her hair back over her ears. She listened with such exuberance, as though these sorts of tales were all new to her.

"Well," Ensign Tomlin continued. "I mean you have to remember, we had this first year cadet completely convinced of the veracity of our story. These three pinkish Tellarite refugees were all on the run and in dire need of his help."

The ship's doctor — who insisted he just be referred to as 'Doctor' or 'The Doctor' — was busy rummaging through the cabinets with a degree of import.

Gathered there were Ensign's Tomlin, Rhu, and the Andarian in gold; Crowchild and Rothschurz in red; And Atchinson and Zorić in the same blue as the young nurse and ageless doctor. Though the doctor made the odd choice to wear a leather jacket over his uniform, stating medical necessity — or culturally significant — or 'maverick' rules, or something. The other ensigns bound for the USS Cascadia were presumably in another part of the ship, likely settling in quarters.

"'What are they on the run from?' the first-year repeatedly asked in earnest," Ensign Tomlin continued.

Their transport was the aging Antares-type USS Lampyridae (NCC-503), which had seen more than its fair share of refits and seemed destined for a ship graveyard in the not-too-distant future. It had served the better part of three quarters of a century in Starfleet under a dozen different captains. Captain Reinald had turned down Fleet Captain twice now to keep her flying, and the third promotion would be either mandatory or signal retirement.

The captain had welcomed all of the Ensigns aboard personally as they arrived on the shuttle, but it was Helmsman Kissimmee Jagger they had met first, as he had piloted the shuttle up from the Academy the day after graduation. While it was odd to have a Lieutenant Commander piloting a shuttle, he was the only one rated for it who wasn't otherwise engaged in their duties at the time, and glad to do it besides.

Because there was only crew for a single shift, they warped in leaps of six to ten hours across the Galaxy. They would drop out of warp near a starbase or settlement along the route for the 'night', and then continue on the next day.

Ensign Tomlin was nearly crying as he continued his tale of the first-year, "and finally we answered him: 'The big, bad wol—'"

There was no inertial shift, but the galley seemed to momentarily blur as an invisible wave crashed through it which made it feel like their innards had all been flipped right-side down in their bodies and they experienced as severe a feeling of vertigo as any of them had felt wash through them and then fade again in an instant.

Ensign Tomlin made an '—olf' sound as he doubled over, nearly hurling, as if he'd been punched in the gut.

It passed as soon as it came, and for a moment everything seemed fine. But only for a moment. The red alert flashed once before the whole galley went black and the ship was dead silent. No engines. No power. No cycling air. Not a single electronic hum or mechanical vibration.
Lancebreaker
member, 186 posts
Thu 22 Sep 2016
at 22:56
  • msg #4

Classic Era Star Trek (Adult)

New RTJs are still welcome. We are a week into the game and running strong, but a couple more new players would be a welcome addition. :)
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