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Explore the Unknown.

Posted by Tortuga
Tortuga
member, 1719 posts
Fri 26 Aug 2016
at 15:35
  • msg #1

Explore the Unknown

Every New Year Feast the Imperial Scryer casts a fortune for the coming season. It's a fun tradition that nobody takes too seriously, as the fortunes often don't come true, or they come true in ways that make sense only after the fact. Last year the Scryer spoke of a great dragon that would arise in the south; in March the Southwick Drakes prevailed to win their regional calcio tournaments.

This year the Scryer spoke of a land of wonder far to the west, a trove of forgotten lore that would enrich or destroy the house of Schirmherr. Many found the tale amusing, as Count Schirmherr is not very well loved outside his lands, and observers assumed they were talking about the isle of Brae, which periodically submerges and reappears depending on the tides. Many jokes were made about the Count wrecking his ship on its shores, but nobody thought of it more deeply.

Except for the Count, that is. At great personal expense he commissioned a magical divination and discovered clues that there may in fact be an as yet undiscovered land far, far to the West, across the Great Sea. He has further commissioned an expedition to find this new land and see what treasures it might hold, the sorts of things attractive to investors and venture capitalists.

Heroic Expeditions is a playtest of a 5e DnD sandbox wilderness hexcrawl campaign. Characters start out at level 1.
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