Re: 4E D&D Fast Dungeon-Crawl
The arena is about to get its first batch of adventurers, and things are progressing nicely.
Because my initial ad got more than five players, I decided to open it up as an arena-style competition. Players are initially allowed two characters, and characters of a common level can adventure together -- meaning a group is always going to be five characters of the same level -- but they don't have to stick together afterward.
Later on, I'll be coming up with criteria to allow for more characters per player, and possibly including a sort of achievement or trophy system with minor benefits.
This is primarily a tactical game, encouraging character-builds you may have avoided in the past. There are spots for roleplaying, and it's bound to happen during an adventure... but this is a competitive game with a focus on the rules, strategy, and teamwork.
The door will stay open for new players for the foreseeable future. Come on in, make a character or two, roll some dice. Maybe have a character or two die here and there. Or get a fantastic kill-streak, or a perfectly timed natural 20. Who knows?