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Dnd 3.5: Red Hand of Doom.

Posted by Rez
Rez
member, 2766 posts
Sun 17 May 2015
at 14:34
  • [deleted]
  • msg #14

Re: Dnd 3.5: Red Hand of Doom

This message was deleted by the user at 14:35, Sun 17 May 2015.
Rez
member, 2773 posts
Whatever
Revetahw
Sun 24 May 2015
at 01:01
  • msg #15

Re: Dnd 3.5: Red Hand of Doom

Name (First and Last):
 Class:
 Prestige Class:
 Race:
 Alignment (No Evil and no Lawful/Chaotic Neutral or Neutral):
 Brief Background:
 A post:

 Please do the following. I do not want a full sheet.

 The group has been through a lot and recently took down a dragon guarding a bridge. Their mage was possesed but they saved him. Also they arrived by at the village, find a few other things needing to get done and found out the horde is still comining. They went to the north, trying to free the road of a blockade and to gain help from the Kirin Tor. After a few fights, they were summoned to the Tor camp and recently just arrived.

 The group found out about some possibly evil lizard folk and deal with a few of them with trinkets. They headed to Lake Resin, and found some hobgoblins (and killed them) now they are intent on killing a dragon that seems to be a key player in Red Hand of Doom.

 The group is about to fight four ogres....

 Thanks!

 Current group: Level 10
 High Elf Bard/Dragon Disciple
 Human Cleric/Radient Servant of Pelor
 Warfored Psion/Diamond Dragon (NPC/Will be removed)
 Tielfling Rogue/Assasin (NPC/Will be removed)
 Dwarf Fighter/Tempest

 Note:
 I am not allowing anything from the list above. so no Humans, no Warforged, ect.
 Also, not allowing ANY elves.

 Also note:
 I am NOT allowing Dragonborn. Some races I may or may not allow!

 DO NOT POST HERE
Rez
member, 2783 posts
Whatever
Revetahw
Sun 31 May 2015
at 10:06
  • msg #16

Re: Dnd 3.5: Red Hand of Doom

Name (First and Last):
  Class:
  Prestige Class:
  Race:
  Alignment (No Evil and no Lawful/Chaotic Neutral or Neutral):
  Brief Background:
  A post:

  Please do the following. I do not want a full sheet.

  The group has been through a lot and recently took down a dragon guarding a bridge. Their mage was possesed but they saved him. Also they arrived by at the village, find a few other things needing to get done and found out the horde is still comining. They went to the north, trying to free the road of a blockade and to gain help from the Kirin Tor. After a few fights, they were summoned to the Tor camp and recently just arrived.

  The group found out about some possibly evil lizard folk and deal with a few of them with trinkets. They headed to Lake Resin, and found some hobgoblins (and killed them) now they are intent on killing a dragon that seems to be a key player in Red Hand of Doom.

The group is about to fight four ogres. After killing them the want to kill the black dragon!

  Thanks!

  Current group: Level 10
  High Elf Bard/Dragon Disciple
  Human Cleric/Radient Servant of Pelor
  Warfored Psion/Diamond Dragon (NPC/Will be removed)
  Tielfling Rogue/Assasin (NPC/Will be removed)
  Dwarf Fighter/Tempest

  Note:
  I am not allowing anything from the list above. so no Humans, no Warforged, ect.
  Also, not allowing ANY elves.

  Also note:
  I am NOT allowing Dragonborn. Some races I may or may not allow!
  Also not allowing Half-Fields or Half-Dragons.

  DO NOT POST HERE
Rez
member, 2795 posts
Whatever
Revetahw
Sun 7 Jun 2015
at 13:14
  • msg #17

Re: Dnd 3.5: Red Hand of Doom

Name (First and Last):
   Class:
   Prestige Class:
   Race:
   Alignment (No Evil and no Lawful/Chaotic Neutral or Neutral):
   Brief Background:
   A post:

   Please do the following. I do not want a full sheet.

   The group has been through a lot and recently took down a dragon guarding a bridge. Their mage was possesed but they saved him. Also they arrived by at the village, find a few other things needing to get done and found out the horde is still comining. They went to the north, trying to free the road of a blockade and to gain help from the Kirin Tor. After a few fights, they were summoned to the Tor camp and recently just arrived.

   The group found out about some possibly evil lizard folk and deal with a few of them with trinkets. They headed to Lake Resin, and found some hobgoblins (and killed them) now they are intent on killing a dragon that seems to be a key player in Red Hand of Doom.

 The group is about to fight four ogres. After killing them the want to kill the black dragon!

Suddenly when not sure what to do with the black dragon and want to take it offguard, it came up from the area below and made its precense known!

Thanks!

Current group: Level 10
High Elf Bard/Dragon Disciple
Human Cleric/Radient Servant of Pelor
Warfored Psion/Diamond Dragon (NPC/Will be removed)
Tielfling Rogue/Assasin (NPC/Will be removed)
Dwarf Fighter/Tempest

Note:
I am not allowing anything from the list above. so no Humans, no Warforged, ect.
Also, not allowing ANY elves.

Also note:
I am NOT allowing Dragonborn. Some races I may or may not allow!
Also not allowing Half-Fields or Half-Dragons.
DO NOT POST HERE
Rez
member, 2807 posts
Whatever
Revetahw
Sun 14 Jun 2015
at 20:55
  • msg #18

Re: Dnd 3.5: Red Hand of Doom

bump
Rez
member, 2819 posts
Whatever
Revetahw
Sun 21 Jun 2015
at 23:40
  • msg #19

Re: Dnd 3.5: Red Hand of Doom

bump
Rez
member, 2823 posts
Whatever
Revetahw
Wed 24 Jun 2015
at 22:05
  • msg #20

Re: Dnd 3.5: Red Hand of Doom

Group needs a rogue :)
Rez
member, 2831 posts
Whatever
Revetahw
Mon 29 Jun 2015
at 09:33
  • msg #21

Re: Dnd 3.5: Red Hand of Doom

Name (First and Last):
Class:
Prestige Class:
Race:
Alignment (No Evil and no Lawful/Chaotic Neutral or Neutral):
Brief Background:
A post:

   Please do the following. I do not want a full sheet.

   The group has been through a lot and recently took down a dragon guarding a bridge. Their mage was possesed but they saved him. Also they arrived by at the village, find a few other things needing to get done and found out the horde is still comining. They went to the north, trying to free the road of a blockade and to gain help from the Kirin Tor. After a few fights, they were summoned to the Tor camp and recently just arrived.

   The group found out about some possibly evil lizard folk and deal with a few of them with trinkets. They headed to Lake Resin, and found some hobgoblins (and killed them) now they are intent on killing a dragon that seems to be a key player in Red Hand of Doom.

 The group is about to fight four ogres. After killing them the want to kill the black dragon!

Suddenly when not sure what to do with the black dragon and want to take it offguard, it came up from the area below and made its precense known! The group ended up killing it and with the Tir Kor elves aiding them are back in the elven homeworld to rest and recoup but now that deal with a old ally that has been order to go with them to a Lich's home....

Thanks!

Current group: Level 10
High Elf Bard/Dragon Disciple
Human Cleric/Radient Servant of Pelor
Grey Elf Diviner/Master Specialist (From above/May join)
Dwarf Fighter/Tempest

Note:
I am not allowing anything from the list above. so no Humans, no dwarfs, ect.
Also, not allowing ANY elves.

Also note:
I am NOT allowing Dragonborn. Some races I may or may not allow!
Also not allowing Half-Fields or Half-Dragons.
DO NOT POST HERE
Rez
member, 2841 posts
Whatever
Revetahw
Mon 6 Jul 2015
at 13:49
  • msg #22

Re: Dnd 3.5: Red Hand of Doom

Come on folks we need a rogue!
Rez
member, 2852 posts
Whatever
Revetahw
Mon 13 Jul 2015
at 21:24
  • msg #23

Re: Dnd 3.5: Red Hand of Doom

bump
Rez
member, 2861 posts
Whatever
Revetahw
Wed 22 Jul 2015
at 12:40
  • msg #24

Re: Dnd 3.5: Red Hand of Doom

Need a overhall :)
Rez
member, 2871 posts
Whatever
Revetahw
Wed 29 Jul 2015
at 15:49
  • msg #25

Re: Dnd 3.5: Red Hand of Doom

Need a rogue!
Rez
member, 2880 posts
Whatever
Revetahw
Wed 5 Aug 2015
at 17:33
  • msg #26

Re: Dnd 3.5: Red Hand of Doom

Need a rogue
Rez
member, 2888 posts
Whatever
Revetahw
Thu 13 Aug 2015
at 12:26
  • msg #27

Re: Dnd 3.5: Red Hand of Doom

Need a rogue and a fighter type (Barbarian, Samurai-Oriental Adventures, Swashbuckler, ect)
This message was last edited by the user at 03:19, Fri 14 Aug 2015.
Rez
member, 2897 posts
Whatever
Revetahw
Thu 20 Aug 2015
at 15:34
  • msg #28

Re: Dnd 3.5: Red Hand of Doom

bump
Aracaris
member, 1 post
Fri 21 Aug 2015
at 06:28
  • msg #29

Re: Dnd 3.5: Red Hand of Doom

In reply to Rez (msg # 27):

Hi, if you are still looking for a rogue type I'd be up for it.  It has been years since I've played play by post though so I'll need a little help maybe.  How often am I expected to post?  Is the game on a particular schedule (have to know because work and such)?
Rez
member, 2905 posts
Whatever
Revetahw
Thu 27 Aug 2015
at 12:50
  • msg #30

Re: Dnd 3.5: Red Hand of Doom

Do not post here. Send me a message in the game if interested.
Rez
member, 2906 posts
Whatever
Revetahw
Thu 27 Aug 2015
at 15:54
  • msg #31

Re: Dnd 3.5: Red Hand of Doom

Name (First and Last):
Class:
Prestige Class:
Race:
Alignment (No Evil and no Lawful/Chaotic Neutral or Neutral):
Brief Background:
A post:

   Please do the following. I do not want a full sheet.

   The group has been through a lot and recently took down a dragon guarding a bridge. Their mage was possesed but they saved him. Also they arrived by at the village, find a few other things needing to get done and found out the horde is still comining. They went to the north, trying to free the road of a blockade and to gain help from the Kirin Tor. After a few fights, they were summoned to the Tor camp and recently just arrived.

   The group found out about some possibly evil lizard folk and deal with a few of them with trinkets. They headed to Lake Resin, and found some hobgoblins (and killed them) now they are intent on killing a dragon that seems to be a key player in Red Hand of Doom.

 The group is about to fight four ogres. After killing them the want to kill the black dragon!

Suddenly when not sure what to do with the black dragon and want to take it offguard, it came up from the area below and made its precense known! The group ended up killing it and with the Tir Kor elves aiding them are back in the elven homeworld to rest and recoup but now that deal with a old ally that has been order to go with them to a Lich's home.

After finding out the mage was a spy who now has the liches phylactery, and meeting up with the real mage, they headed towards the liches lair.  the paladin with the group was killed by a behir whom was also killed as well.

They came across some ghost lions....

Thanks!

Current group: Level 10
High Elf Bard/Dragon Disciple
Human Cleric/Radient Servant of Pelor
Grey Elf Diviner/Master Specialist (NPC)
Dwarf Fighter/Tempest

Note:
I am not allowing anything from the list above. so no Humans, no dwarfs, ect.
Also, not allowing ANY elves.

Also note:
I am NOT allowing Dragonborn. Some races I may or may not allow!
Also not allowing Half-Fields or Half-Dragons.
DO NOT POST HERE
Rez
member, 2914 posts
Whatever
Revetahw
Fri 4 Sep 2015
at 11:03
  • msg #32

Re: Dnd 3.5: Red Hand of Doom

bump
Rez
member, 2922 posts
Whatever
Revetahw
Fri 11 Sep 2015
at 12:45
  • msg #33

Re: Dnd 3.5: Red Hand of Doom

bump
Rez
member, 2933 posts
Whatever
Revetahw
Wed 23 Sep 2015
at 13:13
  • msg #34

Re: Dnd 3.5: Red Hand of Doom

bump
Rez
member, 2944 posts
Whatever
Revetahw
Wed 30 Sep 2015
at 17:12
  • msg #35

Re: Dnd 3.5: Red Hand of Doom

bump
Rez
member, 2957 posts
Sun 11 Oct 2015
at 23:13
  • [deleted]
  • msg #36

Re: Dnd 3.5: Red Hand of Doom

This message was deleted by the user at 23:15, Sun 11 Oct 2015.
Rez
member, 2962 posts
Whatever
Revetahw
Tue 13 Oct 2015
at 13:04
  • msg #37

Re: Dnd 3.5: Red Hand of Doom

bump
Rez
member, 2972 posts
Whatever
Revetahw
Tue 20 Oct 2015
at 20:51
  • msg #38

Re: Dnd 3.5: Red Hand of Doom

bump

May allow a fighter/barbarian/paladin type
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