Star Wars: The Force Divided
I am starting up a Star Wars game that will skew more towards the Dark Side. I plan to start everyone out neutral or slightly on the light side, then have them fall or change allegiences.
The game will be rules-light. In my opinion story should triumph rolls in most situations. Rolling will be for either the mundane (buying ship rations, plotting hyperspace in peace) or the important/incredible(plotting a route to an unknown planet in the Deep Core, shooting a window out at a mile away) or the like. If you can give me really well, thought out, and RPed post, then it will probably work.
I do not support god-moding. No saying "I do it because I am that good" unless you can back it up(points/abilities). Also no meta-gaming or making decisions or actions for other players without permission first.
Setting wise, this will take place sometime around 1,100 years before Yavin. This will place it after the events of the Old Republic comics, books, and video games, but before the reforms of Darth Bane. I am not adhering to canon strictly, so things that have not yet happened are open for gaming purposes.
I would like a posting rate of 2-3 per week. I can always support more, but I do not expect every day. I know my rate will not be that often normally.
This message was last edited by the user at 12:37, Wed 29 Oct 2014.