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GURPS Playtest Arena for Damage Rules.

Posted by LandWalker
LandWalker
member, 242 posts
Mon 1 Sep 2014
at 22:36
  • msg #1

GURPS Playtest Arena for Damage Rules

Howdy folks!

The overinflation of ST-based damage in GURPS, particularly relative to armor's protective value, has always rubbed me the wrong way.  I've struggled for a couple of years now, off and on (mostly off), to try to come up with a solution that both satisfies my simulationist craving and is actually gameable.

Having spent the last couple of months in an "on" stage trying to hash out some house rules on muscle-powered damage, I feel like I've finally struck that reasonably-happy medium between simulation and gameability, and that I finally have something that's to take on a road test.

I know it feels like we just went through this, so I want to be up-front about what this is:

  1. It's an arena game.  Ain't nothin' but combat.


  2. Since the primary purpose is to assess the efficacy of this particular house rule, there is currently no "fluff" side set up in the game.  It's just beating the snot out of each other for fun and knowledge.


  3. I know grappling with new or unfamiliar rules aren't a lot of peoples' cup of tea, so I have stripped down as much extraneous filler as possible.  That is, the only house rule being tested is the one revolving around ST-based damage.  No rules about hit locations, no rules about skills, no house rules about any other elements of combat.


  4. That said, the game does use the Last Gasp rules from Pyramid 3/44.
    • You do not have to have this issue of Pyramid to join the playtest game, however, as I will provide all of the information you need to conform to this.  All you need is the Basic Set and, ideally, GURPS Low-Tech and GURPS Martial Arts (but I'm willing to make accommodations).
    • Having used Last Gasp in previous arena games, I am confident in saying that this is a great, and arguably necessary, addition to any arena-based game.


I'm in no way whatsoever picky or selective about who I allow to participate.  If you want in, I want you in.  If there's something you're unsure about, let me know and I'll see what I can do.  If you don't feel like you have a strong enough handle on GURPS combat rules to be a valuable addition, let me assure you that I am happy to help you grapple (pun intended) with GURPS combat and, hopefully, help you learn some useful stuff from the experience.

If you're interested or just want to take a look, head on over.

If you have any questions, please, by all means, ask, and ye shall receive answers.  I want to make this test work, and I need bodies, so I don't want to lose a potential participant because I didn't make something clear.
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