Re: [Gurps] A space opera influenced game
The party is testing the prototype of the first star drive currently, and will soon need a full crew for exploration of the nearby solar systems.
We have room for 3 more crew, and need:
-A Medic, preferably a full fledged Doctor that can also monitor the Hydroponics between the raere workplace accident.
-A Gunner that can double as a relief sensor tech.
-A fill in that can spell the Doctor in the hydroponics as well as fill the 3rd engineering station in a shipboard emergency. Preferably with a variety of Electronics Repair skills to supplement the two ship's Engineers' Mechanics skills. Repair skill should include Comms, Sensors, Computers, Medical, Scientific, and even security or surveillance.
The game is TL 10 (well established) with some TL 10^ recently discovered and still in fairly early stages.
The crew is made up of semi elite civilian hires, and, as such, some disadvantages are restricted. The game is 250 points, without cybernetics (regeneration makes them unnecessary) or human bio engineering (a societal limit). I am trying for a bit of a modernized 50's space opera feel, although I may not fully realize it.