Worlds in Peril is a narrative-focused superhero roleplaying game based on the
Dungeon World iteration of the
Apocalypse World system. It's a new game and is still being tweaked by the designers, so there will be some learning and collaboration involved.
The most current non-backer iteration of the
Worlds in Peril rules are
freely available here.
If you're new to *World games, have a
read through of this compact guide. It's helped a lot of people understand these games.
The setting / city will be collaboratively designed through play.
TONE
This is a
superheroes game. Not real people with powers, or covert ops with eye beams. Mild loner tendencies are fine (as long as they don't interfere with play), but non-heroic characters and anti-heroes are right out. This game will feature mostly black and white morality; heroes being heroic and villains being villainous. A sense of humor is strongly advised, but the game is not a comedy.
The game will be lighthearted and action-packed, but also feature character development and drama. This won't be a soap opera, but neither will it be an endless brawl. Some good inspirational cartoons to check out are:
Teen Titans,
Justice League,
Spectacular Spider-Man,
Avengers: Earth's Mightiest Heroes, and
Batman: The Brave and the Bold.
I want players who are fully on board with the superhero play style. Making heroic choices over mechanical or tactical choices is a staple of this kind of game.
This message was last edited by the user at 20:04, Fri 30 Jan 2015.