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Long running 1st ed AD&D classic module.

Posted by Legbreaker
Legbreaker
member, 417 posts
If it moves, shoot it.
If not, use explosives
Wed 7 May 2014
at 09:18
  • msg #1

Long running 1st ed AD&D classic module

Looking for two players to ideally take over one of two characters.

The first is an elvin mage, Tindoome Uurraumo.
The second, a half elf fighter/mage/cleric, Iviana.
Both are around 4th level and the party is currently somewhat lost in the depths of the Temple or Elemental Evil.

Most rules from the books (and a few from Dragon mag) are in use.

Update: Iviana has been claimed. Still looking for someone for Tindoome.
This message was last edited by the user at 12:48, Sat 10 May 2014.
Legbreaker
member, 418 posts
If it moves, shoot it.
If not, use explosives
Wed 14 May 2014
at 11:03
  • msg #2

Re: Long running 1st ed AD&D classic module

Looks like we're all full for now.
This message was last edited by the user at 08:33, Thu 15 May 2014.
Legbreaker
member, 419 posts
Thu 3 Jul 2014
at 11:37
  • [deleted]
  • msg #3

Re: Long running 1st ed AD&D classic module

This message was deleted by the user at 14:02, Thu 03 July 2014.
Legbreaker
member, 420 posts
If it moves, shoot it.
If not, use explosives
Fri 28 Aug 2015
at 11:23
  • msg #4

Re: Long running 1st ed AD&D classic module

In need of a new spell caster or two to join the party, preferably a Mage or Illusionist.
Do not need thieves or fighter types.

Edit: and....we're full. For now at least. More places may come up soon and lurkers are welcome.
This message was last edited by the user at 13:27, Fri 28 Aug 2015.
Legbreaker
member, 427 posts
If it moves, shoot it.
If not, use explosives
Thu 12 May 2016
at 06:21
  • msg #5

Re: Long running 1st ed AD&D classic module

...and we have some openings again due to disappearing players.
Currently the active PCs include a Paladin, Ranger, Fighter/Thief, Cleric, and Fighter/Mage.
Legbreaker
member, 430 posts
If it moves, shoot it.
If not, use explosives
Wed 26 Oct 2016
at 04:52
  • msg #6

Re: Long running 1st ed AD&D classic module

And bump.
Legbreaker
member, 433 posts
If it moves, shoot it.
If not, use explosives
Fri 4 Nov 2016
at 02:18
  • msg #7

Re: Long running 1st ed AD&D classic module

And bump again.

More information about the game owner:

Game: Merc: 2020.

Game: The Lady's Destiny.

Game: Twilight:2000.

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