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Five different groups, all in one world (M&M 2nd ed)

Posted by Sir_Chivalry
Sir_Chivalry
member, 81 posts
Thu 13 Feb 2014
at 07:11
  • msg #1

Five different groups, all in one world (M&M 2nd ed)

A fresh start on a concept that died because of my father's taking ill. I'm here and ready to get it started, with 40% less passive aggression this time in the RTJ!!

All kidding aside, come by and check my game out if you like M&M 2nd ed. I think I've got a group for everyone, and I'd love to have people who are passionate about superheroes and what they can be.


A few notes:
Yes, the number of points is more than usual, that's so everyone has extra points to splash around
More notes as I think of them!
justicegood2
member, 4 posts
Fri 14 Feb 2014
at 10:55
  • msg #2

Re: Five different groups, all in one world (M&M 2nd ed)

i am big time hero fan. i play game called heroclix were its a turn based miniatures game. i love the flash the best. preferably KC flash. i would love to join
Sir_Chivalry
member, 86 posts
Fri 21 Feb 2014
at 15:41
  • msg #3

Re: Five different groups, all in one world (M&M 2nd ed)

Still have three spots open in Group 5, the secret agents group. Come check us out
Sir_Chivalry
member, 87 posts
Sun 2 Mar 2014
at 22:57
  • msg #4

Re: Five different groups, all in one world (M&M 2nd ed)

I've got room for one more in group 5, secret agents, and I've had a drop in group 3 (reformed supervillains), so we'll take one more on:

Current team
 Amazon, growing warrior from a gynocratic bronze age world

 Tempest, weather controller and hydrokinetic atlantean

 Hollow, former demonic servant of a lord of evil, able to absorb energy and consume matter

 Midnight Huntsman, deadly assassin who's found a new calling

 Lorien, shadow fae with powerful shadowmagic tied to an amulet

 Golem, android war-machine armed with a matter rearranger

 Torchbearer, speedster with a light controlling staff, disgraced hero
Sir_Chivalry
member, 101 posts
Thu 27 Mar 2014
at 15:56
  • msg #5

Re: Five different groups, all in one world (M&M 2nd ed)

Group 5, the secret agents, is still hovering around 5/6 guys, and one isn't posting much. Currently have:

-Genius field tech and investigator
-master of disguise and mystical expert
-ex-soviet spy and master assassin
-new guy martial artist who wants to help justice in the world
-old school agent who's got lots of contacts and a good eye for shooting

and the sort of there guy, a cop who's just been brought into the agency

If anyone's got ideas, I'm open to apps.
Sir_Chivalry
member, 103 posts
Sun 13 Apr 2014
at 06:17
  • msg #6

Re: Five different groups, all in one world (M&M 2nd ed)

Group 5, the secret agents, is still hovering around 5 guys:

 -Genius field tech and investigator
 -master of disguise and mystical expert
 -ex-soviet spy and master assassin
 -mutant hunting sniper
 -old school agent who's got lots of contacts and a good eye for shooting
This message was last edited by the user at 17:51, Fri 25 Apr 2014.
Sir_Chivalry
member, 105 posts
Fri 25 Apr 2014
at 17:51
  • msg #7

Re: Five different groups, all in one world (M&M 2nd ed)

Group 5, the secret agents, is still hovering around 5 guys:

 -Genius field tech and investigator
 -master of disguise and mystical expert
 -ex-soviet spy and master assassin
 -mutant hunting sniper
 -old school agent who's got lots of contacts and a good eye for shooting

Also we could use another teen hero for group 1! Currently have:

 -Speedster, open with no secret identity
 -Brick powerhouse
 -Growing and duplicating
 -Inexperienced mystic
 -Paragon with anger issues
 -Gadgeteer
Sir_Chivalry
member, 107 posts
Sat 3 May 2014
at 05:08
  • msg #8

Re: Five different groups, all in one world (M&M 2nd ed)

Group 1 has had a lot of interest, but groups 2 and 6 have lost a few people to real life or transferring to new groups. I could use new interest for these groups. Group 2 is currently PL 11 and Group 6 PL 10

Group 2 (just lost mystic, tech guy is leaving)
 paragon
 costumed adventurer
 fairy princess warrior
 intelligent computer
 alien in a battlesuit

 Group 6
 temperature controller
 demigod of love
 illusion and shapechanger
 plastic guy
 werewolf type
 angel

As always, anyone wanting to play in Group 5, the agents group, is most welcome.
Sir_Chivalry
member, 153 posts
Wed 9 Jul 2014
at 05:46
  • msg #9

Re: Five different groups, all in one world (M&M 2nd ed)

Hey all, looking for more for group 5 again!

Current roster:
Soldier type, automatic weapons, leadership feats
Super smart guy
acrobatic assassin
mystic expert and disguise expert

So if you've got an idea, please feel free to PM me.
Sir_Chivalry
member, 170 posts
Fri 1 Aug 2014
at 06:56
  • msg #10

Re: Five different groups, all in one world (M&M 2nd ed)

New group, PL 6 street level group. Mystery men (not the movie) and people not as likely to survive a fight with the cops and the gangs, apply within!

PL 6, 105pp! Looking to fill about 6-8 slots!

And as always, totally open to other propositions, and especially to new agent characters for group 5!
eternaldarkness
member, 779 posts
And the world shall fall
into eternal darkness....
Fri 1 Aug 2014
at 07:00
  • msg #11

Re: Five different groups, all in one world (M&M 2nd ed)

In reply to Sir_Chivalry (msg # 10):

You will not regret joining this game. It is excellent, and the GM is excellent and goes out of his way to let you play the character you envision. Come join us!
giggitybob
member, 2 posts
Sat 2 Aug 2014
at 23:34
  • msg #12

Re: Five different groups, all in one world (M&M 2nd ed)

I am part of this game and I love it!  I recommend anyone who wants to play a superhero to join up!
Sir_Chivalry
member, 177 posts
Mon 11 Aug 2014
at 06:35
  • msg #13

Re: Five different groups, all in one world (M&M 2nd ed)

We don't necessarily need more, but we're always open to any really good ideas, especially in groups 1 and 4!

Also willing to take on lurkers!
Sir_Chivalry
member, 196 posts
Thu 25 Sep 2014
at 18:12
  • msg #14

Re: Five different groups, all in one world (M&M 2nd ed)

Two new groups, one cosmic and the other sword and sorcery (and in the past or an alternate fantasy dimension)

So if you've got an alien idea or a fantasy one, send us an application. A range of pls and power points are available to simulate a wider range of powers and characters.

Cosmic space group, sort of a wandering mercenary troupe:

PL 8/195pp
PL 9/180pp
PL 10/165pp
PL 11/150pp
PL 12/135pp

Sword and sorcery group (knowledge of Warriors and Warlocks is a plus):

PL 6/165pp
PL 7/150pp
PL 8/135pp
PL 9/120pp
PL 10/105pp

Edit: The Cosmic group is full up now!
This message was last edited by the user at 18:02, Sat 27 Sept 2014.
Sir_Chivalry
member, 206 posts
Sat 25 Oct 2014
at 03:04
  • msg #15

Re: Five different groups, all in one world (M&M 2nd ed)

Looking for interest, both in a provisional game (we'll run it if there's interest) and in a just starting group!

Provisional

Atomic Era superheroics, running around in the 1950s, that scary time between the Golden and Silver Ages of Comics when cowboys, romance, and sci fi monsters ruled the pages of the serials!

quote:
For the Atomic Age, I think it would actually garner more success if we drew from concepts like the original Doom Patrol or the Challengers of The Unknown. I'd say make them global, rather than one nationality. Perhaps a brilliant British scientist in a wheelchair recruits a small band of "Misfits of Science" types to fight the strange new menaces spawned in the Age of the Atom? Utilize mad science, giants, intelligent apes, alien invaders as metaphors for "the Red Menace".


New Group

Supervillains gathered from all walks of life to work for the mysterious and reclusive Dr. Wrath, to aid each other and pull off the capers and crimes no one villain can achieve!

If you've got interest in either group, send a PM post haste!
This message was last edited by the user at 03:04, Sat 25 Oct 2014.
Sir_Chivalry
member, 235 posts
Sun 4 Jan 2015
at 02:00
  • msg #16

Re: Five different groups, all in one world (M&M 2nd ed)

Currently recruiting for a second PL 14 group. Where the first one (Aegis) is a UN sanctioned team that orbits the planet in a satellite, this team is a group, formerly a loose brotherhood of Golden Age heroes, now emerging again when the world needs them.

No government entanglement here, just heroes unlike any other, possibly coming out of retirement to save the world again

The successful candidate will most likely:
-Have a character that in some way ties to the Golden Age, either by having fought or being a legacy
-Present me something other than an immortal who's been watching over mankind for millennia (they can't all be that)
-Present a character who can work with others

Recruitment most likely won't be quick, as each new player will be required to work with me on their sheet, considering pl and point total
unsanemaker
member, 2 posts
Wed 7 Jan 2015
at 18:55
  • msg #17

Re: Five different groups, all in one world (M&M 2nd ed)

I am  interested Is it still open?
Sir_Chivalry
member, 239 posts
Tue 13 Jan 2015
at 05:31
  • msg #18

Re: Five different groups, all in one world (M&M 2nd ed)

In reply to unsanemaker (msg # 17):

Yes it is still open, and we're still taking apps.
unsanemaker
member, 4 posts
Tue 13 Jan 2015
at 18:02
  • msg #19

Re: Five different groups, all in one world (M&M 2nd ed)

In reply to Sir_Chivalry (msg # 18):

Okay, I'm new to this site how do I submit my character and how many points do  get?
novi
member, 8 posts
born in 1983
wasting his time on RPGs
Wed 14 Jan 2015
at 01:02
  • msg #20

Re: Five different groups, all in one world (M&M 2nd ed)

In reply to unsanemaker (msg # 19):

At the risk of annoying the mods, to join a game, click on the game name/link at the top of the page.  Once that loads, there will be a box near the top of the page saying, "You do not currently participate in this game, click here to request to join."  Then click on that link and make your case to the GM.

Assuming you are joining the legacy group, it's PL 14 with 250 points.
Sign In