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Come to the Borderlands!  Seeking new recruits to our Roster.

Posted by Ceredyn
Ceredyn
member, 1617 posts
Wed 7 Aug 2013
at 12:29
  • msg #1

Come to the Borderlands!  Seeking new recruits to our Roster

Adult For Language & Gore and the infrequent fade-to-black adult situation...

Who:

Seeking 1 or 2 mature adults to add to our roster, who are good writers, excellent roleplayers and have real lives that can accommodate a consistent posting rate of once every 24 to 36 hours.  Experience in the Gurps 4th Edition RPG system NOT a requirement.  In fact, I ENCOURAGE non Gurps people to join.

What:

This is a fantasy game set in an environment inspired heavily by the World of Greyhawk with some occasional references to the old 1st Edition Mystara setting.  Though the game world is D&D, the (behind the scenes) system will be Gurps 4th Edition.  The GM makes all dice rolls off scene.  Magic will be somewhat more influential in this game than in others I’ve run, but I will still strive to run things with the same raw, gritty, realistic ‘feel’ I am accustomed to.

This game will be based on old, classic D&D and AD&D modules converted to the Gurps systems – such as Keep on the Borderlands, Secret of Bone Hill, Against the Giants, etc., as well as some of the newer D&D 3.0 modules such as Sunless Citadel, etc.  The idea is to start the characters off at low level and give them opportunities for rapid advancement as they rise in fame and fortune.  To maintain an air of suspense, some of the names, places, monsters, traps, and events featured in the modules may be changed here and there.

While my intent is to make this a long-running campaign, Players do not have to commit themselves for the long-haul if it is not their desire to do so.  They may opt instead to participate in mini adventures, as a group or solo as they prefer.   The only request I have is that the players do not travel outside the predetermined adventure locale, which will cover an area the size of New England.

When:

My goal is to launch a new adventure thread within the next 1 to 3 weeks depending on how long it takes to recruit players and work through the character generation process.

Where:

Here is the link to: link to "Gurps4E - Keep on the Borderlands & Beyond"

Why:

I am interested in running a game like this because, unlike tabletop, given the nature of online roleplaying, it is rare that a player can evolve with a character from humble beginnings to lofty greatness.  My goal is to create an adventuring environment where your characters can truly develop personalities and life experiences and become important figures in the game world.

How:

For those of you who have worked with me before, just send me a RTJ and remind me of a game/character that will remind me of who you are.  Forgive me if I don’t recall your Usernname.  I usually remember people by their past characters.  If you haven’t worked with me before, please send me a cut/paste post from a past game you’ve been involved in that best represents your role-playing and writing style.  Everyone, please add your age and most desired posting rate.

DO NOT create a character yet.  I want to go over that with you behind the scenes.  Feel free to give me some ideas of what you would like to play, however.

Do you have what it takes to survive the Borderlands???
This message was last edited by the user at 15:25, Thu 27 Nov 2014.
Ceredyn
member, 1627 posts
Thu 27 Nov 2014
at 15:25
  • msg #2

Re: Come to the Borderlands!  Seeking new recruits to our Roster

EGADS ! OVERWHELMING RESPONSE!  THANK YOU SO MUCH EVERYONE WHO APPLIED.  I HAD A LOT OF AWESOME SUBMISSIONS BUT THE GAME CAN ONLY HANDLE SO MANY NEW RECRUITS, ELSE I COULD NOT KEEP UP AND DO EVERYONE A DISSERVICE.  FOR THOSE OF YOU WHO HAD TO BE TURNED AWAY, MY SINCERE APOLOGIES AND THANK YOU FOR THE INTEREST. I WILL KEEP YOUR USERNAMES AND IF AN OPENING COMES DOWN THE ROAD WILL REACH OUT TO YOU.

Let us reflect for a moment, Dear Reader, on the current state of the Borderlands and our ever-fluctuating Cast of Characters.

It is Low Summer in the Common Year 598.  The civil war between Lady Amul and her uncle by marriage, Baron Nicholas is over.  The Slave Lords have been driven off.  The Ghost Tower of Inverness has fallen.  For well over a year, the region has enjoyed a period of peace.  Crops have been bountiful, the mines profitable, the goblins quiet.

All has been well for Threshold, the capital, aside from the typical rumor and scandal that follows Amul Maccholt wherever she goes.  Some speak of squabbles between Amul and her dead husband’s trusted counselor, Mythreng, Wizard of the Second Order.  More and more are relatives and friends from Amul’s Nyrondian homeland immigrating to the Borderlands and many wonder how King Scotti of Keoland is feeling about so many foreigners of influence populating a colony of his realm.  Amul’s Champion, Sir Lortel Aphrecricius, a Nyrondian himself, has assumed command as the Maccholt’s House Guard after grizzled old Relar suffered a stroke and had to step down.

Westfarm has also known peace and tranquility.  Besides some trouble with the straggling remains of the Giant clan, and rumor that the never-ending war between the Dwarves and Gnomes in the northern Torils is escalating, the farms have produced bumper crops.

And what of Nulb, often referred to as the Red Headed Step-Child of the BorderlandsNulb’s governor Beothach has been away to the east for two years and is believed dead, but that village has prospered nonetheless.  Though Beothach had appointed one of his lieutenants to keep the peace and oversee the day-to-day governance of the village, it was Egremowia, Amul’s young daughter, who stepped in and made Nulb her personal, pet project.  Lobbying her mother tirelessly for funding, she made vast improvements in the village’s infrastructure, hiring the locals to improve roads, build granaries, erect a palisade, and clear land for agriculture.  She launched experimental coffee and sugar cane plantations, exploiting the Hool Marsh’s dank, wet environment to raise produce for export.  The humble chapel at Nulb has been rebuilt into a fine church to Saint Cuthbert of the Cudgel, as a reward from the House of Maccholt to the priestess Salenth Ravanys, for her heroics in ending Galap-Driedel’s curse.

And what of our Heroes and Heroines?  If the Borderlands is our stage, the likes of Aelwyn Talinsdotter, Salenth Ravanys, Beothach the Hard Sword, Lazat Olossa, Jauneth Halfelven, Valaria Gundigoot – and newcomers, Harlin Summerline and Loni Silverfoot – are Our actors, Dear Reader.

Of Salenth, I have already touched upon.  Following her daring quest into the heart of Galap-Driedel’s dungeons, Salenth became a local celebrity.  Lady Amul promptly knighted her, bequeathing her the title Dame Salenth and granting her forty acres in the Nulb territories.  The Holy Church of Mitrik caught news of it’s priestess’s accomplishments and sent word of her promotion to Curate status and invited her into the esteemed ranks of L’Ordre de la Croix-Rose Veritas, where she followed in the footsteps of her childhood hero, Father Mortyn of Dundow.  Though Salenth lost much – in the death of her dear friend Laprosse – she gained much, too.  Of Aldo Raynes, the scrappy brigand who fought alongside her, who can say? He escaped the spotlight immediately after the quest, departing from the Borderlands to parts south, claiming to be fleeing the wrath of a jilted lover.

In sharp contrast to Salenth’s rise, has been the fall of Aelwyn Talinsdotter.  Once a local folk hero herself, now the woman finds herself in a financial and spiritual decline.  Somehow, during her relentless hunt for her kidnapped sisters at the hands of the Eyeless Five she fell out of touch with her god, Heironeous and lost the divine favor that made her the Paladin she once was.  Too, Aelwyn lost the trail of her sister Ailith, and day and night, agonizes over her plight.  She is confused and hurt by her brother’s bitter actions in selling off her lands and leaving the Borderlands, and wonder what is to become of him.  She has even lost her beauty, to a Swine-Orc’s axe from her adventures in The Pomarj. And last, Aelwyn lost her dear friend and loyal adventuring companion, Maseo Reisalter.  Now she is doing what she can to make ends meet and keep her and Myldreth fed. She has taken work when she can as caravan guard, providing support against bandits, beasts and monsters from Maccholt Pass to Newfort, though commissions are infrequent and the pay adequate, at best.  Currently, she is residing in the home of a former neighbor, Whitey Fostre, helping him with the shepherding duties and house chores in exchange for room and board.

Beothach, the Son of Halstein, has been away for a long time, longer than his liege, the Lady Maccholt had given him leave to visit his Clan in the far flung Frostlands to the northeast.  Being a man of honor who’s word is his bond – most presume the Fruztii died during his journey and wonder whatever became of the legendary Sword of Kale.

Like Beothach, the Sylvanese halfbreed, Jauneth, is far, far from the Borderlands.  Though most presume he fell in Highport during the daring raid to rescue his kidnapped twin, in truth, Jauneth still lives.  Against all odds, and with the help of his sister and the loyal orc, Maganng K’k, aka “Ogre”, the rooster-crowing survivor continues to find his way and, in the process, himself…

Lazat Olossa is a newcomer to the Borderlands.  Having accompanied Aewlyn on her journey home – he found Threshold, Nulb and Westfarm to appear like backwoods hicktowns compared to the teaming port cities of the Sea Princes in which he grew up.  But Lazat has done his best to find a place for himself.  He considered a stint as a healer, but found the local Wizard had outlawed unlicensed spellcasting.  So he tried to launch a career as a performer, relying on his sweet singing voice and adequate instrument skills. Work proved to be spotty in a land of such limited population with but three drinking establishments – the Welcome Wench in Threshold, the Dying Minotaur in Nulb and the No-Name in Westfarm -- where there already worked two popular bards, the beautiful redheaded Rowena Thrussell and Raymond the Maestro of Monmurgin.  But, if Lazat was not as talented as his competition, he was, at least, new, and so, for the moment, he has managed to eke out a living, however humble.

And then there is Valaria, the plucky daughter of Ostler Gundigoot, proprietor of the Welcome Wench.  Having lost out on the opportunity to serve the Wizard of Threshold, Valaria learned of a hidden talent she posseses that she is certain will lead her to greatness if she can only find the right person to mentor her.  Breaking away from her family, she is determined to become one of the bold Adventurers she so often served drinks to in her father’s inn.

Of course, there are more who grace Our coveted Roster today – the doughty Dwarf Loni Silverfoot who has ventured south from Tortentolv to claim the lucrative bounty on the outlaw, Sir Pethesse, former Sheriff of Nulb turned brigand.  Or the weathered Nulbian marshman, Harlin Summerline who’s woodcraft and intimate knowledge of the Hools have earned him a spot in our next adventure.  But their stories have yet to be told.  So many faces and names have passed across our elite Cast before.  Some have died honorable deaths and more have been banished in disgrace, unworthy of a place on Our Roster.  Will Loni and Harlin earn their place?

Will YOU?!

Time will tell, Dear Reader, but now let us move on to the next adventure in our saga, which I shall call:

In Search of the Unknown

This message was last edited by the user at 01:12, Sat 12 Sept 2015.
Ceredyn
member, 1636 posts
Sat 12 Sep 2015
at 01:11
  • msg #3

Considering Another Applicant or Two

ONCE MORE THE RESPONSE WAS QUITE IMPRESSIVE AND MY NEW ROSTER GOT FILLED QUICKLY. I HAD TO TURN AWAY A LOT OF GEMS. Game is closed for new applicants.

...bump...

Interesting stories and characters are cranking along which motivates me as a DM. Considering one ... maybe two ... more players to add to our esteemed roster.

Do you have what it takes? Are you an awesome roleplayer and writer? Do you like gritty realism set in a Medieval Fantasy World that smacks of many of the old nostalgic D&D adventures of the 70's and 80's?

ADULT <--- for gore, violence and language, with only a smidgeon of very infrequent fade to black adult situations.

This message was last edited by the user at 22:15, Sat 12 Sept 2015.
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