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FARSCAPE MgT TRAVELLER Rules.

Posted by StevenCabral
StevenCabral
member, 418 posts
Tue 12 Mar 2013
at 13:04
  • msg #1

FARSCAPE MgT TRAVELLER Rules

1 cycle after the PK Wars ended abruptly.

A Leviathan and her crew pass through the unchartered territories engaging in trade.

A new ship arrives from Earth accidentally.

PK are on the prowl.

The Nebari resistance and Establishment engage in high stakes intrigue deep in the UC.

Familiarity with Traveller not needed, with TV show pretty mandatory.

Currently have:
PK
Terran
2 Delvian
Nebari
Pilot
This message was last edited by the user at 13:31, Tue 12 Mar 2013.
bugscuttle
member, 9 posts
Tue 12 Mar 2013
at 22:25
  • msg #2

Re: FARSCAPE MgT TRAVELLER Rules

In reply to StevenCabral (msg # 1):

How different is Mongoose's Traveler from d20 Traveler?
StevenCabral
member, 419 posts
Wed 13 Mar 2013
at 23:53
  • msg #3

Re: FARSCAPE MgT TRAVELLER Rules

in concept should be none.  dr is different but adventures are compatible.
bugscuttle
member, 13 posts
Thu 14 Mar 2013
at 22:41
  • msg #4

Re: FARSCAPE MgT TRAVELLER Rules

In reply to StevenCabral (msg # 3):

It's been a while since Farscape, but I'd be interested if you can use a rookie.
StevenCabral
member, 420 posts
Tue 19 Mar 2013
at 13:26
  • msg #5

Re: FARSCAPE MgT TRAVELLER Rules

bump

Set less than two years after PEACEKEEPER WARS the game is just starting.

Need smuggler types for crew of Miriya the Leviathan and some PK types could be interesting.
Alas the more benign 'Scape types are full of Delvians and Interion players.
StevenCabral
member, 421 posts
Wed 27 Mar 2013
at 01:09
  • msg #6

Re: FARSCAPE MgT TRAVELLER Rules

Bump

Still early

2 PK's have been revived after an attack by an energy vampire bt Delvian joint efforts. A Leviathan was destroyed during the attack too.
Meanwhile a Hynerian freighter has arrived with a mysterious cargo for the Leviathan Miriya's smuggler Captain to transport.
StevenCabral
member, 424 posts
Sun 14 Jul 2013
at 02:50
  • msg #7

Re: FARSCAPE MgT TRAVELLER Rules

After being boarded by and defeating cannibals the crew arrives at a Commerce Planet deep in the UT's.

Chance to board for new travellers!
StevenCabral
member, 432 posts
Tue 8 Oct 2013
at 15:23
  • msg #8

Re: FARSCAPE MgT TRAVELLER Rules

The crew of the Leviathan arrived at a commerce planet near LoMo having rescued a very ill prisoner from the cannibals in a blazing gun battle dominated by Tavlek's gauntlet.

While attempting a shopping trip the Captain and the Earth fighter pilot are lured away and assigned a religious pilgrimage with valuable artifacts.

Meanwhile the PK Tech girl goes shopping alone, 1st time ever and ends up getting a load of LoMo fashions for herself and PK Commando.

The Captain and the Delvian female convince the two to model their new clothes. Clueless of fashion, LoMo and civilian clothes types and functions the two PK's from their Spartan background agree. Hysteria results.

Always room for Scapers as passengers, crew or from PK contingent.
StevenCabral
member, 461 posts
Mon 5 May 2014
at 19:23
  • msg #9

Re: FARSCAPE MgT TRAVELLER Rules

The crew captured a valuable cargo from a freighter orbiting LoMo. Their partner though tried to doublecross them. Gunfire ensued.

Meanwhile the captain and the Earth pilot were conned into a religious pilgrimage to gather ancient artifacts. Heading to LoMo's mountains they braved the kinda deadly Ice Caves travelling on Hynerian donkeys. Exiting the cave they bumped into a herd of crooks who decided they wanted the artifacts. Unfortunately the PK Lt violated the no guns rule while the Luxan had a sword he found in the ice caves. When they returned to the Leviathan there were 5 less crooks on LoMo.

While the crew were in the caves the Delvian female and Kalish female played a game remarkably similar to Twister.

While exiting LoMo they were hailed by a corporate freighter. The company needed discreet non-employees for a special recruitment effort.    UNFOLDING


Always room for Scapers as passengers, crew or from PK contingent.
StevenCabral
member, 464 posts
Tue 13 May 2014
at 00:14
  • msg #10

Re: FARSCAPE MgT TRAVELLER Rules

Current Crew

Currently have:
  Nebari Captain
2 PK
  Terran
2 Delvian
  Pilot
  Sebacean amnesiac
  Luxan


In addition to run of the mill passengers or crew or PK's we need a con-artist/criminal/agent type skilled in deception.
This message was last edited by the user at 01:09, Mon 25 Aug 2014.
StevenCabral
member, 477 posts
Mon 25 Aug 2014
at 01:14
  • msg #11

Re: FARSCAPE MgT TRAVELLER Rules

Arriving at Antryl the crew split up on separate tasks.

Stev hunts a Nebarri rebel called Nerri. With N'Buls assist they find an informant and get involved in multiple shootouts in the dark twisting warrens of the Alien Quarter.

The Luxan Kan goes shopping and gets robbed. He pursues his thief into the sewers to get his money back in the Alien Quarter.

The remainder of the crew go shopping and purchase the 'new' undies that have a stimulating effect on the wearer, particularly Delvians.

That night they make contact with the mysterious scientist they seek for the megacorp. Like all the native Sebaceans here they turn blue after dark.


Always open to more PK, crew and passengers.
StevenCabral
member, 494 posts
Sun 5 Apr 2015
at 19:50
  • msg #12

Re: FARSCAPE MgT TRAVELLER Rules

After dealing with a crazed Luxan killer the crew recruited the scientist to work for a mega corporation off world.

The crew are in transit there.

N'Bul has learned some info on his amnesic past.
StevenCabral
member, 495 posts
Wed 15 Apr 2015
at 00:14
  • msg #13

Re: FARSCAPE MgT TRAVELLER Rules

Picked up a Hynerian bandit.


Room for visitors, criminals and PK's.
StevenCabral
member, 496 posts
Mon 27 Apr 2015
at 03:22
  • msg #14

Re: FARSCAPE MgT TRAVELLER Rules

The crew leaves the latest planet with a brilliant scientist hired to work for a nearby megacorp while a deported Hynerian tours the Leviathan and gets told accounts of the crews past exploits.

Openings for PK's and other Alien travellers in the Uncharted Territories.
StevenCabral
member, 499 posts
Mon 25 May 2015
at 00:34
  • msg #15

Re: FARSCAPE MgT TRAVELLER Rules

Aboard the Leviathan Miriya.

3 Sebaceans
2 Delvians
1 Kalish
1 Tavlek
1 Hynerian
1 Nebari

The crew hears of buried pirate treasure after dropping off their passenger.
Openings for PK's and other Alien travellers in the Uncharted Territories.
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