Re: Suggestion: Active vs Non-Active Games you Play In & Peruse
You know, just the option to sort the list as desired would be wonderfully helpful. Now storing the info would be a problem though. I see a couple of options around that though. (I'm not familiar with the languages or systems used though.)
First, store the preferred order as a cookie on the client's computer and use the current layout if the cookie isn't present. Is limited in who can use it, but it is very versatile, doesn't detract from current usability for everybody, and it doesn't take much from the servers, (I don't think anyway).
Second, have a variety of preset sorting styles based on data that is grabbed anyway, such as whether a game is flagged with new posts, post count, date of last post, name, etc. Each profile would need only one additional variable (a single byte would likely be enough) to determine which order.
Adding a check for posting speed (perhaps number of posts in the last month) for a flag could be used. Will add to server load a bit, but there might be a quick way to do this to minimize the issue, (such as setting a flag only when the game is accessed, but the flag can be read anytime without going into the game itself. Probably how the other flags are done I figure, but I'm not sure) in which case this could be added to either option above.
Just some ideas. Not sure how good they are.