Welcome to our HC refugees. Sorry to hear your old home is closing down, but hopefully you've found a new one! (c;
More than happy to help tweak the dice roller to ease the transition.
What I would probably suggest is something in the "system" section. The internal mechanics that the script runs can be incredibly complicated, it's how we present the input to the users that's the biggest challenge.
I think we can easily add a "Hero, Killing Attack" system to the roller, and use the input (directly above that) to request the increased stun multiplier.
In fact, I have added it over on the beta
test site (
http://beta.rpol.net).
quote:
09:50, Today: Narrator rolled 8 body damage and 32 stun (with a stun multiplier of 1) using the Hero, Killing Attack system ((2, 6, 3)).
Not quite sure why it's called a "stun multiplier" because it adds to the stun roll (which is admittedly then multiplied by the body), but if that's the what it's called then who am I to argue! (c;
Explosion attacks could also be done, possibly, but I'll need to know what we need to prompt for and how the calculations are done.