Re: Model Character Sheet
The runner up is Methuselah. He gets 2 extra CBP at the end of the adventure. Please notice how he properly notes the difference between in-Matrix and out-of-Matrix skills.
METHUSELAH
ST: 9(11) Advantages:
DX: 9(11) Alertness (+3) Reputation (+4)
IQ: 15(15) Charisma (+1) -large class (military personel)
HT: 10(11) High Pain Threshold -sometimes recognized (roll <=10)
Fatigue 10/10 Current HT 10/10
CB Fatigue 11/11 Matrix HT 11/11
Real World Skills
14 Camouflage (ME)
8 Climbing (PA)
16 Demolitions (MA)
13 Diplomacy (MH)
14 Gesture (ME)
9 Hand weapon (PE) - knife
7 Hand weapon (PH) - staff
12 Humanities (MH) - religious studies
9 Jumping (PE)
14 Leadership (MA)
13 Lockpicking (MA)
15 Natural Science (MH) - entymology
13 Research (MA)
8 Running (PH)
10 Shield (PE)
10 Stealth (PA, but using default IQ-5)
13 Survival (MA) - post-apocalyptic wasteland
13 Tactics (MH)
13 Teaching (MA)
10 Throwing (PH)
12 Tracking (MA)
Matrix skill levels (if not above)
10 Climbing (PA)
11 Hand weapon (PE) - knife
9 Hand weapon (PH) - staff
11 Jumping (PE)
9 Running (PH)
12 Shield (PE)
12 Throwing (PH)
10 Guns (PE)
10 Thrown Weapons (PE)
8 Karate (PH)
8 Judo (PH)
14 First Aid (ME)
14 Computer Operation (ME)
12 Computer Programming (MH)
13 Electronics Operation/Repair (MA)
9 Driving (PA)
10 Motorcycle (PE)
9 Piloting (PA)
Code Breaker Skills
Focus (Level 3)
Enhanced Climbing (Level 2)
Enhanced Move (Level 1)
Silence
This message was last edited by the GM at 05:00, Mon 14 Mar 2005.