mickey65
 member, 127 posts
 Long-time PbP player
 Love several systems
Wed 6 Sep 2017
at 17:42
4th Edition D&D
I've looked into 4th Edition and think I'd like playing it too. If you can round up enough people drop me a line.
engine
 member, 433 posts
Wed 13 Sep 2017
at 21:02
4th Edition D&D
In reply to mickey65 (msg # 3):

I'll keep you posted. Thanks for the interest.
engine
 member, 439 posts
Wed 20 Sep 2017
at 21:13
4th Edition D&D
Bump. If you've got a campaign or short-game idea you'd like to try, I'd like to help make it work as a player.
onlie2004
 member, 143 posts
Tue 26 Sep 2017
at 04:30
4th Edition D&D
Would you guys mind trying the Slaying Stone module?
engine
 member, 444 posts
Tue 26 Sep 2017
at 18:02
4th Edition D&D
In reply to onlie2004 (msg # 6):

I'd be fine with that.
engine
 member, 447 posts
Mon 2 Oct 2017
at 15:20
4th Edition D&D
Bump.
jkeogh
 member, 66 posts
Tue 3 Oct 2017
at 02:26
4th Edition D&D
Sounds good to me.
engine
 member, 448 posts
Tue 3 Oct 2017
at 13:22
4th Edition D&D
In reply to jkeogh (msg # 9):

Is that in reply to onlie2004's post?
onlie2004
 member, 145 posts
Wed 4 Oct 2017
at 14:09
4th Edition D&D
Most probably. If he is interested that would give us 2 players(myself included) for the Slaying Stone game. Maybe it would be a good time to set up the game and put out an ad for more players? :)
engine
 member, 453 posts
Wed 4 Oct 2017
at 16:04
4th Edition D&D
In reply to onlie2004 (msg # 11):

Sounds good! I hope you gather more interest!
jkeogh
 member, 67 posts
Fri 6 Oct 2017
at 00:52
4th Edition D&D
It was in regards to the Slaying Stone adventure. I'm really up for just about anything 4e though :)
onlie2004
 member, 146 posts
Sat 7 Oct 2017
at 03:06
4th Edition D&D
Sorry I meant to suggest you engine setting up the game and ad. I will ask around but I personally think it is better to have an ad. I do not think it is also legal for me to set up a game that I will not personally DM.
engine
 member, 465 posts
Mon 9 Oct 2017
at 14:55
4th Edition D&D
In reply to onlie2004 (msg # 14):

Ah, I see. I don't have the time to run a game right now, so that's why I'm posting here, looking for an interested GM. I'd be open to any module, or most all-ages or mature game concepts.
engine
 member, 470 posts
Fri 20 Oct 2017
at 15:38
4th Edition D&D
Thought I'd bump this up again.
engine
 member, 474 posts
Fri 27 Oct 2017
at 21:02
4th Edition D&D
Bump.
apoplecticfire
 member, 6 posts
Thu 2 Nov 2017
at 02:07
4th Edition D&D
I've seen you bump quite a few times so I'll bite since 4e was my first edition DM-ing; what kind of story or theme are you looking for? I have most of the books physically and all of the books digitally.

EDIT: currently I was working on a castle-life based game for AD&D 1e, but I could easily move things around to make it 4e. To start you would mostly be spending a lot of time in the service of a Lord with minor adventures...then things escalate (dun dun dunnnn).

EDIT 2: I've also played a bit with the idea of a "Raid" (WoW style) for 4e, but it seems you're searching more for a story-based game.

This message was last edited by the user at 02:11, Thu 02 Nov.

engine
 member, 479 posts
Wed 8 Nov 2017
at 04:47
4th Edition D&D
In reply to apoplecticfire (msg # 18):

Hey, sorry I missed this. This forum doesn't bring posts to the top in the usual way.

I'll work to make your concept work. I'm not very good at doing social posturing and negotiation, and treading moral boundaries (like, oh, the lord asked us to kill this guy, but he's actually a good guy, hmmm...) aren't typically my favorite. But I do like the idea of missions where we might just need to get something or prevent something rather than kill everything. I like the idea of being able to lose without the party having to be slaughtered.
jkeogh
 member, 68 posts
Thu 9 Nov 2017
at 04:51
4th Edition D&D
As always, color me intrigued by both concepts.
engine
 member, 480 posts
Thu 9 Nov 2017
at 15:36
4th Edition D&D
I'm cool with a "raid" style game, I think. I'd just want there to be a bit more to them than monster killing. What D&D offers over WoW (based on my limited understanding of WoW) is the ability to offer more dynamic environments, multiple ways to get around, and just generally more challenges than the monsters themselves. Maybe WoW could hopping across a series of crumbling pillars over a raging underground river while being dive-bombed by giant bats, but D&D definitely could.
tehwanderer
 member, 11 posts
Fri 10 Nov 2017
at 06:26
4th Edition D&D
It's been awhile since I played some 4e, but it'd be nice to play it again. the castle game sounds fun too. keep me in the loop if ya need another player.
engine
 member, 493 posts
Tue 28 Nov 2017
at 00:31
4th Edition D&D
Bump.
Samus Aran
 member, 370 posts
 Author, game designer
 Part-time Metroid fighter
Tue 28 Nov 2017
at 06:10
4th Edition D&D
I'd be interested in getting in on this, too. I've been wanting to give 4E a try, especially in a game where the DM is flexible in allowing powers and abilities outside of combat, really focuses on exploration and immersion, and combat is not the entirety of the game.
Timbo1974
 member, 47 posts
Tue 28 Nov 2017
at 07:21
4th Edition D&D
I've been very tempted to try running a mid to high level game, something published like Revenge the Giants or Tomb of Horrors.
engine
 member, 494 posts
Tue 28 Nov 2017
at 15:24
4th Edition D&D
In reply to Timbo1974 (msg # 25):

I'd definitely be up for Revenge of the Giants. I have to confess that I've never really understood the appeal of Tomb of Horrors as an actual "adventure," though I'd be willing to discuss it.
_FunnelCakeSoda
 member, 1 post
Thu 30 Nov 2017
at 22:51
4th Edition D&D
I'd also be down for playing 4e. I've heard mixed opinions on it and want to try it out to see if it's really as bad as people say it is, or something better.