Yeah, I still have no idea how you're making those numbers, but trying to make something with racial stats that high is still a bit crazy.
If you have your heart set on that set of racial modifiers...
Flexible Attribute Modifiers (+2 Dex, +2 Int) 2 points
Advanced Dexterity thrice (+6 Dex) 12 points
Advanced Constitution twice (+4 Con) 8 points
Advanced Intelligence twice (+4 Int) 8 points
Advanced Wisdom twice (+4 Wis) 8 points
Advanced Charisma thrice (+6 Cha) 12 points
50 race points.
It would be a better idea to put together an idea of how you want your character to play, go through the race builder in order picking the traits you think look right for the character, then set yourself a race point limit (30 would be fine for a monstrous campaign, 20 is the upper limit of what I'd say is fair for a regular campaign), and then ruthlessly cut down your list of desired traits until you have the handful that
really exemplify what you want to play.
Someone made a handy tool for creating races with the Builder, by the way;
https://web.archive.org/web/20...der/racebuilder.html
This message was last edited by the user at 10:05, Mon 22 May 2017.