Re: Star Wars: Age of Rebellion or Star Wars: Edge of the Empire
I was saying that I didn't want to do an open sandbox type game because they seem the quickest to fold up.
Arda 1 is an adventure about losing, and gaining, rebel bases.
Friends like These you are scrambling to find allies to save a rebel base and innocent people.
Beyond the Rim is a search for a lost starship reportedly filled with treasure.
Mask of the Pirate Queen is about hunting a dangerous and elusive target - then deciding what to do once you've caught them.
Secrets of the Gatekeeper is following the descent to the dark side of a powerful Jedi, learning his secrets and avoiding the same fate.
Fastest Spanner in the Galaxy would be working for an organization, being sent to battlefields, crash sites, or ship graveyards to evaluate if they're worth a full scavenging operation.
Thrill of the Hunt would be an event honoring the Great Hunt of the past, similar in concept to the BH storyline from Old Republic (but with new targets and settings).
He who would be King is helping a noble scion engineer his path to ruling a backwater, but populous planet, and then keeping him there.
Aurek Team would be an ensemble cast of washouts and burnouts trying to make the galaxy better, and make a little money while they do it.