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Seeking existing or new Twilight 2000 game or GM.

Posted by asavery
asavery
member, 1 post
Wed 10 Aug 2016
at 19:34
  • msg #1

Seeking existing or new Twilight 2000 game or GM

Greetings,
Looking for a GM for a small modern warfare game. I am open to either the normal T2K timeline or open-ended modern history using that system.

I recently found my old Twilight 2000 2.1 sourcebook and am interested in getting involved in a game via this forum. I've also seen the Special Ops mod for Basic RolePlaying System by Chaosium, although I have no experience in that system I would be willing to give it a shot.

Thanks!
This message was last edited by the user at 03:58, Sun 14 Aug 2016.
virtual4sight
member, 89 posts
Thu 11 Aug 2016
at 19:19
  • msg #2

Seeking existing or new Twilight 2000 game or GM

I'd be interested in a game as well.
mediiic
member, 98 posts
Sat 13 Aug 2016
at 11:48
  • msg #3

Seeking existing or new Twilight 2000 game or GM

I would be interested as well, but could possibly set up a campaign, if no-one else will.
Aslanii76
member, 86 posts
Sat 13 Aug 2016
at 20:53
  • msg #4

Seeking existing or new Twilight 2000 game or GM

Intrigued as well, have the 1st and 2nd ed rules.
asavery
member, 2 posts
Sun 14 Aug 2016
at 18:18
  • msg #5

Seeking existing or new Twilight 2000 game or GM

I was able to find the 2.2 rules online, slight difference from 2.1.

I'm up for participating in a new/small game.

Mediiic, if you're up to GM please do set us up.
mediiic
member, 100 posts
Mon 15 Aug 2016
at 20:38
  • msg #6

Seeking existing or new Twilight 2000 game or GM

I'll try to set it up tomorrow - got some busy time for the day and the next, but I'll post the link here when I've gotten it up.
mediiic
member, 101 posts
Tue 16 Aug 2016
at 05:28
  • msg #7

Seeking existing or new Twilight 2000 game or GM

Game is now set up and taking RTJs here: link to another game
Cooper Croze
member, 1 post
Smooth as Jameson's
Sat 27 Aug 2016
at 01:36
  • msg #8

Seeking existing or new Twilight 2000 game or GM

Have you considered writing in the TW2K genre but set in a Red Dawn world?  Pirates of the Mississippi instead of Pirates of the Vistula for example?

Writing the story from the introduction of Joe and Jane Average of Anyville, USA in their Ordinary Day through the sudden terror of unexpected invasion and survival both short and long term always offers interesting role playing opportunities.
asavery
member, 4 posts
Sat 27 Aug 2016
at 02:48
  • msg #9

Seeking existing or new Twilight 2000 game or GM

In reply to Cooper Croze (msg # 8):

Interesting idea, I could get into that type of game. Would you want to utilize the T2K mechanics (roll), or simply as a narrative (role)?

In T2K the Mississippi River was somewhat the border of MilGov/CivGov enclaves (some versions had Appalachia). Texas, the Southwest, and southern California were occupied by Soviet-aligned Mexico (or nuked oil and military facilities), now mostly gangs, warlords and anarchy. Alaska disputed after Soviets pushed out of interior and Pacific Northwest.
Cooper Croze
member, 2 posts
Smooth as Jameson's
Sat 27 Aug 2016
at 15:02
  • msg #10

Seeking existing or new Twilight 2000 game or GM

That's the big question, isn't it?

Setting and plot or system and mechanics; what makes for a better experience?  Unless your players are mature enough to handle combat and conflict without being over the top or falling into childish "I shot you!" "No you didn't!" antics, then system and mechanics is the way to go.  That can become tedious in a large firefight and doesn't offer much chance at saving a character with some creative writing or GM fiat that lets them fail but not die.  Setting and plot leads to a richer story in my experience and it's what I prefer.  It's also been a number of years, okay twenty...ish, since I've GMed TW2K so my skills with the system are rusty.

What are your thoughts on that, or do you have any strong ones?

The next major question is one of era.  Are we in the traditional 1st generation setting, the post-Soviet era return of former communist states to independent rule of the 2nd generation, or the Euro-Russia war and Great Muslim war of the 3rd?  Or do we simply borrow the ideas and feel of the setting as a hinted at background for our characters to move in front of?  The average soldier or citizen will be largely ignorant of any but the largest pieces of world events and instead intensely focused on what's happening to them, today, right now, right here.  Also, technology has intensely developed since the 1st generation setting which would make a more modern era ripe with non-traditional TW2K plot elements.  That's neither good nor bad, merely something to consider.  I lean towards the traditional late 1980s, 1990s setting but that could be comfort of experience speaking and not necessarily mean it's the best setting.
mediiic
member, 102 posts
Sat 27 Aug 2016
at 17:56
  • msg #11

Seeking existing or new Twilight 2000 game or GM

The players get to influence in the campaign setting before we start - I will adjust the campaign within certain limits, including the actual era and such, according to the player wishes. Campaign style will also be under discussion.
Cooper Croze
member, 3 posts
Smooth as Jameson's
Sat 27 Aug 2016
at 20:30
  • msg #12

Seeking existing or new Twilight 2000 game or GM

If you're interested in a Red Dawn setting, let's talk here: link to another game
asavery
member, 5 posts
Fri 2 Sep 2016
at 20:36
  • msg #13

Seeking existing or new Twilight 2000 game or GM

Good to see a few games possibly starting up. I may also give GM'ing a game online a shot.

It would be a modern setting (real world/near future) Rainbow-6 style combined special operations team (T2K 2.2 rules).
link to another game

Any interest?
This message was last edited by the user at 22:35, Sat 03 Sept 2016.
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