RolePlay onLine RPoL Logo

, welcome to Wanted - GMs

05:08, 26th April 2024 (GMT+0)

Shadowrun 5 using life modules.

Posted by Nu_Fenix
Nu_Fenix
member, 112 posts
Thu 28 Jul 2016
at 19:01
  • msg #1

Shadowrun 5 using life modules

Hi,

I was wondering if there is a GM out there who is interested in running a Shadowrun 5th edition game (one-shot or campaign), where the characters use the Life Modules version of karma gen?

I've never had the chance to try them out, but they look quite interesting, and build characters in a way different to the normal priority system which is biased towards min-maxed characters.

So if you would be willing to run, please say here or fire me a PM.

Thanks for reading :)
Gatecrasher
member, 38 posts
Fri 29 Jul 2016
at 04:00
  • msg #2

Shadowrun 5 using life modules

I too would love to get into a game using the modules. :) It seems a fascinating way to put a concept together...
Nu_Fenix
member, 114 posts
Wed 10 Aug 2016
at 23:47
  • msg #3

Shadowrun 5 using life modules

Bumping in the unlikely chance someone may want to GM a game using this.
Nu_Fenix
member, 115 posts
Thu 18 Aug 2016
at 18:43
  • msg #4

Shadowrun 5 using life modules

Giving another stab at hoping someone might be up for a game where the players are built this way?

Even with the difference in character creation, I imagine there would be no problem in recruiting players for a game, even if only a one-shot.
Shadowsmith
member, 126 posts
Born in Wisconsin,
I escaped into the World.
Thu 18 Aug 2016
at 22:20
  • msg #5

Shadowrun 5 using life modules

I love the concept of Life Modules. I'm not sure about the actual implementation of them. I would love a chance to try a game using this method of character creation. Sadly, I don't have the time to run such a game right now.
Sign In