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09:09, 28th March 2024 (GMT+0)

Engine Heart.

Posted by MiserEnoch
MiserEnoch
member, 11 posts
Thu 28 Jul 2016
at 16:54
  • msg #1

Engine Heart

Anyone have an active game of Engine Heart going?
RedTeamPyro
member, 32 posts
Thu 28 Jul 2016
at 18:00
  • msg #2

Engine Heart

What's Engine Heart? Just curious. Almost half of the games I'm in have died, so I'm on the lookout for new stuff
MiserEnoch
member, 12 posts
Thu 28 Jul 2016
at 18:19
  • msg #3

Engine Heart

Do this mental excercise with me, and it'll help you figure out the tone. Straight from the playbook.

quote:
Take your vaccuum cleaner outside. If you don't have a vaccum, another small appliance like a humidifier or a printer will do. Take it for a walk around town. Notice how those wheels, that you never thought about indoors, are so fragile and frail on the gritty sidewalks. Drag it around a little more, over some uneven sidewalk slabs. Maybe drag it through a park.

Now imagine that you aren't around to take care of it. That it's on its own, and there are other things out there. Would your little vacuum be able to fend off a hungry recycling robot? Would it be able to outrun it? What would it be like after cowering from the rain for years and years, scavenging for a place to plug in, missing you and the safety you gave it?

How long could your vacuum survive like this?



It's a free rules light d10 system of playing robots. Not massive war robots that stride nations, but the service robots that have been left behind in humanity's wake. Gardeners, dog walkers, AI-run zoos, traffic lights, super market stockers. In a post-apocalyptic setting of some sort, where humans have been gone for a while - either a few years or entire decades while everything breaks down - what's left? Robots attempting to make the best of their situation, some with flexible directives, some unable to move beyond their original patterns. All trapped in service to creatures that no longer exist save in memory.

The biggest driving force is the failing power nodes. And each robot believing its own directive takes precedence over anyone else's directive - logically - so it's natural to subsume another robot to one's own directive. Where resources are scarce, you make do to keep to your directive. Wandering player-robots torn apart for spare parts, or reprogrammed to husk corn that's left to rot in bins that never get hauled away. Because the directive of the AggroAI (And its minions) managing that area was to grow corn, husk corn, and put it in bins.

Or perhaps rescuing a downed weather-balloon 'bot, who - in its gratitude - is willing to be an eye in the sky for you in between its monitoring duties while you fulfill whatever objective drives you.

And so on and so forth.

The PDFs are free, but there are printed versions in some stores if you want things you can hold in your hand. I can run the game myself, but I'd much prefer to be a player in one. Thus, the first post.

https://1d4chan.org/wiki/Engine_Heart
This message was last edited by the user at 18:31, Thu 28 July 2016.
Hatten
member, 130 posts
I'm sorry,
what?
Thu 28 Jul 2016
at 20:16
  • msg #4

Engine Heart

I also wanna play! Only ever seen one game on site ever.
MiserEnoch
member, 15 posts
Fri 29 Jul 2016
at 20:13
  • msg #5

Engine Heart

Since we've got no luck on getting a GM, I guess I'll be the GM.

See the 'Game Proposals' board for more.
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