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14:05, 20th April 2024 (GMT+0)

Lost Mines of Phandelver.

Posted by NeilB
NeilB
member, 17 posts
Thu 28 Jul 2016
at 14:09
  • msg #1

Lost Mines of Phandelver

Seeing as most of my games seem to have died suddenly, does anyone fancy running a newbie through the Lost Mines of Phandelver adventure?
RedTeamPyro
member, 29 posts
Thu 28 Jul 2016
at 14:52
  • msg #2

Lost Mines of Phandelver

This sounds like fun. Hey, NeilB, since I'm also looking for some d&d myself, mind if I tag along with you if I get no luck in my thread?
aguy777
member, 131 posts
Join Date:
Fri, 29 Nov, 2013
Thu 28 Jul 2016
at 15:24
  • msg #3

Lost Mines of Phandelver

If there's enough support for it, I would have no problem running it.
RedTeamPyro
member, 30 posts
Thu 28 Jul 2016
at 15:35
  • msg #4

Lost Mines of Phandelver

We'll see who else comes along then. I'll be honest though, I'm inexperienced, D&D wise. Rp will be no problem; I've done it for over five years
TheSnowpanther
member, 301 posts
Adventure be my name,
Roleplaying be my game!
Thu 28 Jul 2016
at 16:10
  • msg #5

Lost Mines of Phandelver

aguy777, I would be interested in playing.  Drop me a rMail before you put the game up!
aguy777
member, 132 posts
Join Date:
Fri, 29 Nov, 2013
Thu 28 Jul 2016
at 16:32
  • msg #6

Re: Lost Mines of Phandelver

TheSnowpanther:
aguy777, I would be interested in playing.  Drop me a rMail before you put the game up!


Can do. We seem to have interest from 3 people. If we get a couple more, I'll make the game.
NeilB
member, 18 posts
Thu 28 Jul 2016
at 16:47
  • msg #7

Re: Lost Mines of Phandelver

Thanks all,

I'd be interested in playing either a Monk or Warlock (classes I haven't tried yet)
RedTeamPyro
member, 31 posts
Thu 28 Jul 2016
at 16:49
  • msg #8

Re: Lost Mines of Phandelver

The game seems to run with a party of 4-5, so we should be good soon. So, think it's alright to talk about character concepts? I was planning on making a Kobold Cleric of Bahamut for the next game of D&D/Pathfinder I join (hopefully this one). I like to play the healer and/or support from time to time. I will sort of need someone to hold my hand through the more game-mechanical process of character creation though. I'm new, as stated, and the numbers are odd to work with. As said, though, I am a good RPer

*Edit*
I'm doing some research right now when it comes to making a Kobold, and I do plan to watch a few cleric tutorials here in a bit. So hopefully I won't be helpless
This message was last edited by the user at 17:58, Thu 28 July 2016.
aguy777
member, 133 posts
Join Date:
Fri, 29 Nov, 2013
Fri 29 Jul 2016
at 03:27
  • msg #9

Re: Lost Mines of Phandelver

The adventure does run with 4-5 players, but I like to grab one more to try and deal with the inevitable attrition.

In accordance with the rules for this thread, we'll save character creation and class choosing for in the game.
RedTeamPyro
member, 38 posts
Fri 29 Jul 2016
at 10:57
  • msg #10

Re: Lost Mines of Phandelver

Right. Sorry, I'll stay on topic. Anyways, a sixth or so player would probably help for when the bad rolls start invading our lives. So, right now we have three people on-board?
NeilB
member, 19 posts
Fri 29 Jul 2016
at 19:12
  • msg #11

Re: Lost Mines of Phandelver

Is it worth creating the game and posting an advert? Not everyone reads the GM wanted page
RedTeamPyro
member, 41 posts
Fri 29 Jul 2016
at 20:05
  • msg #12

Re: Lost Mines of Phandelver

Well, we've got half the needed party amount on-board ready, right? Go for it! rMail me when you're ready for RTJs
RedTeamPyro
member, 42 posts
Fri 29 Jul 2016
at 23:38
  • msg #13

Re: Lost Mines of Phandelver

also, would it be inappropriate to talk about game details here before we even make it?
aguy777
member, 134 posts
Join Date:
Fri, 29 Nov, 2013
Sat 30 Jul 2016
at 05:04
  • msg #14

Re: Lost Mines of Phandelver

Here's the link to the game. We'll do all the talking about it in there, so no-one gets moderated over here. I'll also send a rMail to everyone who has expressed interest, and make a Wanted: Players posting.

link to another game
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