Pathfinder Ultimate Intrigue
I am refining my search. I have a Vigilante in mind to play, and it requires a bit of finesse on the part of the GM to work one into a group. It would be easiest if the group itself were based around a single city type area and the whole group agrees on to either aid each other in achieving goals or share common/similar goals.
My pet peeve is being treated like a final fantasy sidekick. If you have never played FF, basically your PC is in charge of a group and that group runs around looking for fights. So you have one main character and a bunch of sidekicks. Any group decision should be made by group consensus, not because a single player decides on his or her own to make a decision. Does this slow things down? Yes. If you want something fast paced I suggest not RPOL. Does this make for a higher level of roll play? I think so, but you be the judge.
Lastly I would like this taken very seriously. If you plan on leaving RPOL soon, why start a new game? Please be willing to put in the time and effort it takes to make a really great game, I guarantee that so long as I and my PC are treated fairly then I will be a spectacular player.