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12:11, 20th April 2024 (GMT+0)

D&D 5e, no module.

Posted by Cappadocius
Cappadocius
member, 545 posts
http://rpol.net/help/?t=f
Wed 13 Jul 2016
at 00:38
  • msg #1

D&D 5e, no module

Long time DM here, wanting to try out D&D 5e from the other side of the screen, as a player.
I've been DMing it since the books were out but haven't got the chance to play yet... games that pop up here are always already full by the time I make my RTJ even if they were posted a few hours prior. :P

Therefore, I'm asking specifically for a game that I could play in.

My requirements are...
- No mines of phandelver or strahd or whatever else official modules are out there. Preferably no Forgotten Realms, for that matter.
- Small group (no more than 6 players at most)
- DM and other player experience with 5e is irrelevant, I'm happy to help with the rules and such, I just want to be the player for once
- I want to play a Warlock, either Fey or Great Old One

Thank you.
aguy777
member, 130 posts
Join Date:
Fri, 29 Nov, 2013
Wed 13 Jul 2016
at 04:30
  • msg #2

D&D 5e, no module

You could try my game: The West Marches. I use no modules, and done my best to re-create the original West Marches experiment in PbP form.

Here's the link if you're interested: link to another game
Aslanii76
member, 78 posts
Sun 17 Jul 2016
at 23:13
  • msg #3

D&D 5e, no module

I'm just starting a D&D 5 game, Swords Point, if you want to look at it.  Sorry - not a computer geek, no idea how to do the link thing.  2 players have vanished into the mists.  I already have a warlock, not using any module of any kind.
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