I'm a huge fan of GURPS Dungeon Fantasy. I've become somewhat annoyed by the forums, but still like the game. In any case, I really want to
play GURPS for a change. Pyramid 3/76 had an article called Living Rooms that made me really want to play a scenario in which a dragon attacks a village, and is so big, that the entire party is swallowed whole, and they land in a town called Gullet. Here are my needs for the game:
- GMs need to be familiar with Pyramid 3/76 pp. 20-24. Since it is possible the entire game may center on being inside a living dragon.
- I don't want to join an existing game of another scenario. Other scenarios are Off Topic.
- I need to be able to use GURPS DF 1-11, DF 15, and DF 17. It is critical that the dragon be large enough to support modestly sized towns with structured guilds, and that sort of advancement is permitted.
- I want to play a Dwarf Innkeeper (DF 10).
Things I'm ok with
- When the party kills the dragon, wherever it lands becomes a new island/continent/mountain range. Also fine with the possibility of delving underneath it from there.
- Possibly landing in a comparatively advanced TL area and not being quite prepared for it.
- Parts of the dragons anatomy being composed of minerals and gemstones
- Other players using whatever rules in the DF series is most appropriate to their characters.
This message was lightly edited by the user at 17:26, Sat 11 Feb 2017.