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Babylon 5 Mature Game [Babylon 5 RPG Rules]

Posted by tkolter
tkolter
member, 46 posts
Mon 1 Feb 2016
at 12:56
  • msg #1

Babylon 5 Mature Game [Babylon 5 RPG Rules]

I would love to play a Babylon 5 game, if any GM's are willing to run one.
EvilGenius
member, 48 posts
Mon 1 Feb 2016
at 13:06
  • msg #2

Babylon 5 Mature Game [Babylon 5 RPG Rules]

Are you dead set on Babylon 5 or would something with the same kind of style and theme do?
tkolter
member, 47 posts
Tue 2 Feb 2016
at 02:34
  • msg #3

Re: Babylon 5 Mature Game [Babylon 5 RPG Rules]

EvilGenius:
Are you dead set on Babylon 5 or would something with the same kind of style and theme do?


I love the setting and related d20 rules.
The803
member, 76 posts
Thu 4 Feb 2016
at 23:23
  • msg #4

Re: Babylon 5 Mature Game [Babylon 5 RPG Rules]

I'd be down for this; watching Sense8 on Netflix put me on a serious B-5 nostalgia trip (the first season is old enough to buy beer now, and the Wachowskis probably got the idea for The Matrix from an early episode).

B-5's uncanny and sincere resemblance to Moonbeam City keeps me interested whenever it descends into camp (i.e., most of the time), and it's been nice to get back into a Sci-Fi franchise that hasn't been overdone for (and overrun by) filthy casuals pop culture.

What sort of campaign did you have in mind?
tkolter
member, 48 posts
Fri 5 Feb 2016
at 09:55
  • msg #5

Re: Babylon 5 Mature Game [Babylon 5 RPG Rules]

Well I'm fancying playing a Pak’ma’ra Telepath ,yes they have them, but am open as to other things and have the book for them so I can role-play one better.
This message was last edited by the user at 09:55, Fri 05 Feb 2016.
The803
member, 77 posts
Fri 5 Feb 2016
at 22:00
  • msg #6

Re: Babylon 5 Mature Game [Babylon 5 RPG Rules]

A Pak’ma’ra Telepath would be a valued asset to a mercantile enterprise.

Would you like a shipboard campaign (the players move around a lot), a station campaign (the players occupy a detailed location), or something in between?  Feel free to be as general or specific as you want; I'm open to pretty much anything, and there's a mind-boggling volume of fan-created material out there to help.

Also, are you using the 2nd edition (the Pak’ma’ra book is 2nd) or the 1st?
This message was last edited by the user at 00:55, Sat 06 Feb 2016.
tkolter
member, 49 posts
Sat 6 Feb 2016
at 03:56
  • msg #7

Re: Babylon 5 Mature Game [Babylon 5 RPG Rules]

Well it would serve its community first, Paks are very communal, so station based on B5 post Shadow War could be fun. It would do commercial telepath work with alien telepaths group for an income and would likely deal with non-Paks more. If we could snag more players it might be more fun to have many different folks.

I have the 2nd Edition books.

It used since all adult Paks are hermaphrodites a male hump for breeding when its time on a female main body.

And I would like to start a bit more seasoned maybe 3rd level to open up multi-classing or be more established in one profession. In my characters case a Lurker/Telepath might be an option.
This message was last edited by the user at 21:08, Mon 08 Feb 2016.
The803
member, 79 posts
Mon 8 Feb 2016
at 22:25
  • msg #8

Re: Babylon 5 Mature Game [Babylon 5 RPG Rules]

Sounds good.  I'll set up a game and solicit for more players.

Edit: added this link to another game.
This message was last edited by the user at 00:01, Tue 09 Feb 2016.
Gamer75
member, 56 posts
Mon 8 Feb 2016
at 22:27
  • msg #9

Re: Babylon 5 Mature Game [Babylon 5 RPG Rules]

you accept players without exp in the system?
The803
member, 80 posts
Mon 8 Feb 2016
at 23:58
  • msg #10

Re: Babylon 5 Mature Game [Babylon 5 RPG Rules]

In reply to Gamer75 (msg # 9):

Sure; there are a few differences with 3rd Edition D&D, but nothing major.
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