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Star Wars D6.

Posted by doomedfate
doomedfate
member, 838 posts
Proud 2 be a Fur
I... am Alsend Drake
Thu 28 Jan 2016
at 15:57
  • msg #1

Star Wars D6

So, I have a character from a game I was playing, he's gonna need a d6 home, but can't find any, beyond one that's on hiatus and another I won't play in.. The game was higher power, so I'll go back through and scale down stuff.

Character Name: Klar 'Patch' Teck      Species:Togoran   Height:10'
Real Name: doomedfate                  Sex: Male         Weight:520
Template Type: Togorian Hero Custom    Age:21

Physical Description:



-------------------------------------------------------------------------------

DEXTERITY               : 4D           PERCEPTION                 : 3D
Blaster                 : 5D           Hide                       :
Dodge                   : 5D           Search                     :
Melee Combat            : 6D           Sneak                      :
(s) Holowan Electrostaff: 7D
Melee Parry             : 6D (15CP)


KNOWLEDGE               : 3D           STRENGTH (1*, 2*)          : 5D
Intimidation            :              Lifting                    : 8D
Languages               : 3D+1 (3CP)   Stamina                    : 7D
(s) Basic               : 4D+1
Survival                :


MECHANICAL              : 2D           TECHNICAL                  : 3D
Space Transport Op's    :             Blaster Repair             : 4D
                                      First Aid                  : 4D
                                      Space Transport Repair     : 5D (12CP)
                                      (s) ILH-KK Citadel Cruiser : 6D
                                      Starfighter Repair         : 5D (12CP)


-------------------------------------------------------------------------------

<u>Special Abilities:</u
1* Claws: The claws of the Togorians do STR+1D damage
2* Teeth: The teeth of the Togorians do STR+2D damage

Story Factors:
Intimidation: Most beings fear Togorians (especially males) because of their large
size and vicious-looking claws and teeth.

Communication: Togorians are perfectly capable of understanding Basic, but they
can rarely speak it. Many beings assume that the Togorians are unintelligent.
This annoys the Togorians greatly, and they are likely to become enraged if they
are not treated like intelligent beings.
Move: 14/17
Size: 2.5-3 meters tall (males); 1.6-2.2 meters tall (females)

Appearance and Biology: Feline bipeds standing up to three meters tall, Togorians
would be impressive on any planet. With slender, fur-covered bodies and sinewy
muscles, they appear equally suited to slinking through a forest or running across
open plains while chasing their favorite prey. Their fingers and toes end in long
claws, with the claws on the fingers being retractable. The Togorian face is almost
completely feline in character, with long, twitching whiskers on the muzzle,
slit-pupilled eyes, attentive triangular ears, and needle-sharp teeth.
Female Togorians are smaller than males and stand between 1.6 and 2.2 meters tall.
Fur coloration in both sexes varies form gray-white to black, and distinctive
markings are common.

Temperment: Female Togorians are cunning and always willing to deal. They are also
relatively sophisticated for members of such a primitive society. They enjoy
comforts (but rarely become indolent) and have a tendency to be collectors.

Male Togorians are aloof and suspicious of outsiders, especially "Metal Men" (droids),
but do not let their lack of sophistication hide the fact that they are exceedingly
clever. They get along best with those who do not rely heavily on too much technology.

-------------------------------------------------------------------------------

Move             : 14                 Force Sensitive : No
Character Points : 31                 Force Points    : 2
Wound Status     : Healthy            Darkside Points : 0

-------------------------------------------------------------------------------

Equipment:
Electrostaff
Model: Holowan mechanicals Electrostaff
Type: Double electric staff
Scale: Character
Skill: Melee combat: electrostaff
Cost: 5,750
Availability: 3
Difficulty: Difficult
Damage: STR+3D (max: 6D)
Game Notes: Characters with the electrostaff specialization gain a +5 bonus to
melee parry rolls. This weapon can parry lightsabers without taking damage.
Source: Wizards Website

Sc’rath Togorian Scimitar
Model: Sc’rath, traditional variant
Skill: Melee combat: sc’rath
Cost: Not available for sale
Availability: 4, R
Difficulty: Moderate
Damage: STR+2D+2
Source: Alliance Intelligence Reports (page 74), Ultimate Alien Anthology (page 162)

Angarian Rangers Rifle
Model: Greff-Timms Industrial AR-1 Blaster Rifle
Type: Modified blaster rifle
Scale: Character
Skill: Blaster: blaster rifle
Ammo: 100
Cost: 1,300
Availability: 2, R
Range: 4-40/120/350
Damage: 5D
Game Notes: Secondary fire mode launches flares.
The rifle has a barrel-mounted glow rod that can be removed and replaced with a vibro-bayonet (STR+1D+2).
Source: Hero’s Guide (page 122).

SPACERS CHEST
Model: SoroSuub Wanderer Space Chest
Type: Spacer’s chest
Cost: 200 credits
Availability: 1
Game Notes: A rectangular, 1 meter long chest, with handles on each face. It can
be locked with an electronic combo-lock (Moderate to pick), sealed against vacuum,
and is quite durable: 6D Strength.
Source: Platt’s Smugglers Guide (page 46), Gundark’s Fantastic Technology
(pages 76-77), Pirates & Privateers (pages 47-48)

TECH SCANNER
Model: Drever Corporation’s Techaide
Type: Tech scanner
Cost: 2,600
Availability: 2
Game Notes: The difficulty level for using this scanner corresponds to the
difficulty needed to repair damaged equipment. A character successfully using a
tech scanner gains +1D on repair rolls.
Source: Gundark’s Fantastic Technology (page 104)

Power Scanner
Model: Varge Corp. Energy Tester
Type: Power scanner
Cost: 150
Availability: 1
Game Notes: Bonuses for using a power scanner for repair work may range from
+1 to +1D as decided by the gamemaster.
Source: Platt’s Smugglers Guide (pages 57-58)

Starship Tool Kit
Model: SoroSuub Journeyman Tool Box
Type: Starship tool kit
Cost: 200
Availability: 1
Game Notes: This toolkit adds +1D to any starship-related repair rolls.
Source: Platt’s Smugglers Guide (page 57)

Hydrospanner
Model: Corellian Engineering V-07 Hydrospanner
Type: Hydrospanner
Cost: 50
Availability: 1
Game Notes: Bonuses for using a hydrospanner for repair work may range from
+1 to +1D as decided by the gamemaster.
Source: Platt’s Smugglers Guide (page 57)

Servodriver
Model: Corellian Engineering SD-47
Type: Servodriver
Cost: 50
Availability: 1
Game Notes: Bonuses for using a servodriver for repair work may range from
+1 to +1D as decided by the gamemaster.
Source: Platt’s Smugglers Guide (page 57)

Fusion Cutter
Model: Borallis Metalworkings & Materials PCW-876
Type: Fusion cutter
Skill: Various repair skills
Cost: 75
Availability: 1
Game Notes: Difficulty level when using this device is dependant on the project
involved. Accidental exposure to beam causes 3D-6D damage. Bonuses for using a
FUSION CUTTER for repair work may range from +1 to +1D as decided by the gamemaster.
Source: Galladinium’s Fantastic Technology (page 55), Pirates & Privateers (page 48),
Platt’s Smugglers Guide (page 58)

Holomatic Dejarik Set
Model: Lakan Industries DHS-2
Type: Holographic dejarik system
Skill: Scholar: dejarik (a Knowledge skill)
Cost: 1,500, 100 (additional data modules)
Availability: 2
Source: Galladinium’s Fantastic Technology (page 51)

Credits: 25
-------------------------------------------------------------------------------

Background:


Personality:


A Quote:


Connection with other characters:
Angarian Rangers Corp Membership - 15,000C

He can fit in any era, and his mission is to learn about the Galaxy and its tech.
Gamer75
member, 42 posts
Thu 28 Jan 2016
at 19:43
  • msg #2

Star Wars D6

if you do find a game pls let me know I want to try a weg star wars game so bad
Klinktastic
member, 17 posts
Thu 28 Jan 2016
at 19:49
  • msg #3

Star Wars D6

down to play in one as well, as long as its a 1+ post rate per day kind of game.
doomedfate
member, 839 posts
Proud 2 be a Fur
I... am Alsend Drake
Thu 28 Jan 2016
at 19:52
  • msg #4

Star Wars D6

I prefer fast games too. Any GMs willing to start one up?
avalizjam
member, 1 post
Sun 31 Jan 2016
at 14:26
  • msg #5

Star Wars D6

I will start a game if you want. I do find posting every single day is too much, especially as a DM to keep things interesting.  You can't roleplay every day of your lives can you?

  I would like to suggest setting up a game where I can run adventures during a certain day that works for everyone when they agree to be active.  Then during the off days players can act and do things in character they want to do and I can update them at my leisure.

 I am a HUGE Star Wars fan of the original movies.  I will be setting my game just before the Clone Wars and will be doing my own take on the story.  I do not recognize the events of the first 3 movies as part of the story line.

  Your characters will start in or around the criminal underworld of Rynol IV.  It is home and native planet of the Twi'lek race as well as a highly addictive narcotic called Rynol  Four different criminal organizations have moved into system to reap the benefits of the planetoid's natural resources.  They are The Starkillerz Swoop gang, mostly junkies and anarchist speed freaks, The Smuggler's Guild, which is a loosely alligned network of Smugglers that work for the highest bidder and pay royalties to the guild for protection and access to guild resources.   Blacksun who are professional assasins, gamblers, slavers and narcotics runners, and black market merchendice they are openly evil and ruthless, having many speciality droids as henchmen and outfit their members with cybernetic implants to make them tougher and more scary.  then there's Fenga the Hutt who owns and runs an adult playground called the Arcadium with houses a casino and nightclub, brothals, electronic bookies and speederbike race track.

  The State of the galaxy is this...

 A huge galactic force is threatening to invade the Republic.  The Mandalorian fleet has swallowed up many systems beyond the outter rim and have begun their invasion of the Outter Rim territories.  They have seized the Rynol system but allow the various criminal elements to operate as long as they pay tribute to their Mandalorian warlord masters..

  The Mandalorians are a highly technologically advanced warriors who use all kinds of genetic manipulation including cloning to make their armies invincible.  Their starships, known as Star Destroyers, have so much fire power they can destroy whole systems and fleets with ease.

  The jedi, lead by Obi Wan Kenobi and the Jedi council, have begun plans to stand up to the inevitable invasion. They prepare by scouring the galaxy for force sensative beings to train as their masters have forseen the fall of the republic and the jedi order.......

 The Mandalorians have declared the Jedi their enemies and have placed huge bounties on the capture of the lightsabers, which Supreme Warlord Kaut has begun a collection of.  His elite heavy troopers are all  cloned and genetically enhanced Fett troopers who are equipped in heavy armor and are specially trained to fight jedi.

  I am accepting some of the following character templates as possible main characters:

 Human Female Special Forces/Nobility of Alderann:  This character will eventually be Luke and Leia's mom.

 Human Jedi: Charged following and protecting the commando princess as she works undercover to discover the Mandalorian's plan for invasion.  This character can be from any of the main planets of the core including a noble warrior turned Jedi of alderann, a planet with no military or weapons.  You would be alderann's only line of defence.

 Smuggler/gambler: Can possibly have a part in the main story line or not it's up to you.  preferably a tough, yet good minded smuggler who is not a self centered evil bastard.

 tough Native/Cyborg Punk:  this character could also be connected to the main story line.  Feel free to flesh out the character's details using some of the info from above.

 Thanks.  I preffer to have people w ho enjoy the story and roleplaying more then the game mechanics, but still have a good idea of how the system works.  I will accept those with the best characters to fit my story and I am not accepting a whole ton of players.  Thanks.
doomedfate
member, 842 posts
Proud 2 be a Fur
I... am Alsend Drake
Sun 31 Jan 2016
at 16:47
  • msg #6

Star Wars D6

Well, my guy's story, in a condensed version, was:

His mother worked with off-worlders, and he became fascinated with them and their tech, when he grew up, and his dad arrived to take him to the plains, he fled and managed to get a ride off-planet. His dream is to be able to run his own ship.

That can easilly be altered as needed.
doomedfate
member, 844 posts
Proud 2 be a Fur
I... am Alsend Drake
Sun 7 Feb 2016
at 04:56
  • msg #7

Star Wars D6

Anyone? I really want to play this guy.
Gamer75
member, 53 posts
Mon 8 Feb 2016
at 08:26
  • msg #8

Star Wars D6

did this game start or not
doomedfate
member, 845 posts
Proud 2 be a Fur
I... am Alsend Drake
Mon 8 Feb 2016
at 23:04
  • msg #9

Star Wars D6

Unsure. Heard nothing.
doomedfate
member, 857 posts
Proud 2 be a Fur
I... am Alsend Drake
Wed 2 Mar 2016
at 20:27
  • msg #10

Star Wars D6

I'd like to find a Freeform game to play this guy, as someone took him despite having agreed he wouldn't.
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