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Fairy Tail 3.5.

Posted by Joltzz
Joltzz
member, 17 posts
Fri 28 Aug 2015
at 05:47
  • msg #1

Fairy Tail 3.5

I will start by stating the true objective here: finding a GM who is excited to run a game like this and to check if there are enough Fairy Tail enthusiasts on Rpol.

What is this Fairy Tail you speak of?

Good question. Fairy Tail is an anime series that takes place in a magic world called Earthland. It revolves around a guild of wizards called Fairy Tail. The region of Fiore is run by a kingdom. About 10% of the people in this kingdom have special abilities and are called wizards (mostly they are martial focused with a special ability to enhance that). There is a magic council that oversees magic in the world and they allow official guilds to exist. These guilds take jobs from all kinds of folk around the region in exchange for a reward. There are also guilds that are not acknowledged by the magic council and they are called dark guilds. They usually have an evil objective and take on jobs of assassination and theft, with the most powerful ones often having a goal of world domination or destruction. The whole anime is shonen, which means it contains a lot of action and light hearted goofy behaviour. The Fairy Tail guild itself acts and feels like a family with strong bonds and connections, no matter how different the people in it may be.


What kind of game could this become?

Aha, another good question. I would like it to capture the Fairy Tail spirit. A bunch of players doing missions together, fighting against dark guilds with a deeper plot, or achieving guild related goals. There are many options if a GM decides to pick this up. It could be making a new guild from scratch. It could be joining an existing guild. I even found  a map and the game doesn't even have to be going on in Fiore (and it also could).

Map URL: http://img2.wikia.nocookie.net...d_Earth_Land_Map.png


What kind of mechanics are we thinking?

Due to D&D3.5's versatility, it is in my opinion the best system to do this. I do not suggest homebrewing rules just to fit the Fairy Tail setting as much as possible. I think we should still let it be D&D3.5 with it's many glorious options and it's proven track record.

Due to the nature of the characters from the series, I think Gestalt would fit best. Mainly to combine a type of magical ability (be it spellcasting, warlockpower, wildshaping, psychicpower, etc etc etc) and martial abilities. I also believe that this type of game would benefit from having characters with a good backbone. Meaning starting lvl at 6-8ish.


Any input and/or interest as a GM or a player would be greatly appreciated.
DarkLightHitomi
member, 948 posts
Fri 28 Aug 2015
at 09:54
  • msg #2

Fairy Tail 3.5

I'm not the right one to run this, but I'd love to play or even just follow as a watcher.

I would say though that raw dnd probably wouldn't fit (Though for once classes would.) as each wizard has a tight theme to their power and can't really cross outside that. I.E. only celestial wizards can summon, but then celestial wizards can't sling fireballs.
Joltzz
member, 18 posts
Fri 28 Aug 2015
at 09:59
  • msg #3

Fairy Tail 3.5

Ahaaa the first interest!

It is not my intention of perfectly mimicking the anime though. Which is why I posted this in the OP:
quote:
I think we should still let it be D&D3.5 with it's many glorious options and it's proven track record.


I would very much like to capture the spirit of the anime. And so it would be a lot more interesting to play a D&D 3.5 game with a Fairy Tail twist to me than playing a pure copy of the anime and the characters' abilities.
This message was last edited by the user at 10:00, Fri 28 Aug 2015.
TJCid
member, 58 posts
27 years of age
Fri 28 Aug 2015
at 15:25
  • msg #4

Fairy Tail 3.5

I recommend you go with Pathfinder instead of DnD 3.5. Pathfinder is widely accepted as the 3.75 of DnD and had a lot more diversity.

I'd be interested in running this except I hate large parties and my obligations in RL and my other rpol games will not allow me to dedicate this game the attention it deserves.
Joltzz
member, 19 posts
Fri 28 Aug 2015
at 16:31
  • msg #5

Fairy Tail 3.5

Thank you for your suggestion. A GM can always chooses to do as he likes, and I am not in the slightest interested in playing in a pathfinder game or any other system for that matter.

The choice of how many people to accept is entirely up to the DM. There is the option to recruit an entire guild. And there is also the option to recruit 3-4 players to function as a team inside the guild, or even to start a very fresh guild from scratch.
phorcys
member, 42 posts
Fri 28 Aug 2015
at 19:43
  • msg #6

Fairy Tail 3.5

Hmmm...is this an addition to or abandonment of the previous proposal for a mid-level gestalt game?
Joltzz
member, 20 posts
Fri 28 Aug 2015
at 20:06
  • msg #7

Fairy Tail 3.5

Good question. It is an addition. I just got this idea recently and though I'd check for any interest.
12pema
member, 4 posts
Sat 29 Aug 2015
at 10:46
  • msg #8

Fairy Tail 3.5

Id be happy to play in the game but I would not be able to gm in any way.
Kazzaroth
member, 694 posts
Hard core RPGer from
cold north.....(Finland)
Tue 1 Sep 2015
at 15:33
  • msg #9

Fairy Tail 3.5

I voice interest to join but have no time to work as GM.
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