So after some discussion, I'm still looking for a game where the players help emphasise not just that they're runners who have been dealt a poor hand in life or live somewhere that's worse than a modern day middle class neighbourhood, but are a bunch of crass, violent, rebellious, and reckless (at the best of times) misfits. SINless who had to join a street gang or syndicate to survive growing up, whether or not they're still a member. Individuals who don't balk at standing out in a crowd, who go for the elaborate nano glow tattoos, 8 inch fibre optic mohawk, case mod cyberarms, neon-lit gas mask, ripped & hand-customised clothing, etc.
Then there's a choice of two paths.
A - a group of metahumans or metavariants (negative metagenetic qualities optional, but not changelings, shifters, infected, or metasapients) with punk overtones, generally capable but not specialised or well connected enough to make moving out of a bad neighbourhood a real option.
Low rating fake SINs abound, and most available gear is either scavenged / built from available parts, or "fell off the back of a truck" black market quality.
B - similar to the first, but everyone is bringing quirky choices and crazy ideas to the table. (character options are wide open) High powered game where non-combat action is cinematic; "assaulting a corporate board meeting by ziplining through a plate glass window, firing a heavy machinegun one handed as you go" kind of thing.
Either would work with Priority / Karma / Life Modules of 5e, but the latter might fit better in the as-written craziness of 4e, where the availability of armour stacking, regeneration, etc give the characters the right amount of survivability to not die mid-stunt.
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This message was last edited by the user at 05:47, Mon 06 Apr 2015.