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22:05, 28th March 2024 (GMT+0)

The Thing RPG?

Posted by Zeller
Zeller
member, 11 posts
Wed 14 Jan 2015
at 13:40
  • msg #1

The Thing RPG?

So far, this is just a sudden idea.
Any of you out there has anything usable for such a game?

Cheers
This message was last edited by the user at 20:45, Wed 14 Jan 2015.
Gaffer
member, 1210 posts
Ocoee FL
40 yrs of RPGs
Wed 14 Jan 2015
at 14:01
  • msg #2

Re: The Thing RPG?

In reply to Zeller (msg # 1):

I think that, as soon as you call it The Thing, you practically guarantee metagaming to the degree that any suspense/horror is moot.
pouyer98
member, 17 posts
Wed 14 Jan 2015
at 18:11
  • msg #3

Re: The Thing RPG?

I am a HUGE The Thing fan, and I would be very interested in this.

@Gaffer

Not necessarily, you still have the fact that you never know who exactly will turn.
Zeller
member, 12 posts
Wed 14 Jan 2015
at 20:49
  • msg #4

Re: The Thing RPG?

In reply to Gaffer (msg # 2):

Do you mean that most of the people who saw any of the movies already know way to out/kill the thing? Maybe stuff like that should be up to the discretion of the GM.
Merevel
member, 938 posts
Gaming :-)
Very unlucky
Wed 14 Jan 2015
at 22:57
  • msg #5

Re: The Thing RPG?

In reply to Zeller (msg # 4):

Spice it up, change the weakness ect?
Bearshaman
member, 116 posts
Lupine from the North
Tue 20 Jan 2015
at 06:35
  • msg #6

Re: The Thing RPG?

You don't have to change it's weaknesses, or even ways of detecting it.  After all, not everybody has metal in their body.  As for the horror/suspense, that would be easy to continue.  After all, you don't have to even let anyone be infected, just make it seem like someone is.  Then everyone turns on them...I ran a game with an infection, that basically destroyed the host bodies mind, replacing it.  The person that was initally infected never even tried to infect anyone else, they all thought that someone else got infected, and would kill them.  By time the game ended I had a death count of about 75%.
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