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Very High level gestalt game with very tight restrictions.

Posted by Sardis
Sardis
member, 518 posts
Nova Scotia, Canada
Fri 9 Jan 2015
at 08:54
  • msg #1

Very High level gestalt game with very tight restrictions

I am looking for a GM for a high level/low magic casting gestalt 3.5 game.

I'm looking for a group size of 4 players.

Only 2 classes permitted per character (1 on either side of the gestalt build), though PrC's can be taken; but if entered, all levels of the PrC must be taken before levels in another PrC or the original character class can be taken.

By low magic, I'm not referring to magic items, but rather casting ability.  This game is to consist of no player characters who are casters (arcane or divine) unless it is gained through a spell-like or supernatural ability.  So, not looking for players wanting to play clerics, druids, wizards, sorcerers,  paladins, rangers, etc.

This is a game that will explore classes found in books like: magic of incarnum (ie: incarnate, soulborn, totemist), tome of magic (Binder, shadowcaster, truenamer), tome of battle (crusader, swordsage, warblade), Complete Adventurer (Ninja, Scout), Complete Arcane (Warlock), Complete Warrior (Samurai, Swashbuckler), Expanded Psionics Handbook (soulknife), Dragon Magic (Dragonfire Adept), Dungeonscape (Factotum), Miniature Handbook (Marshal), Players Handbook (Fighter, Rogue, Monk), Players Handbook 2 (Dragon Shaman, Knight).

Feats for characters can be taken from basically any 3.0/3.5 sourcebook, including articles from the wizards website.

Alignment: no character is to be evil.  Any other alignment is acceptable.

I'm also looking for the game to  allow for level buyback (with an equivalent of 5 LA, either racial or template, to have been bought back) also, no more than 5 racial HD.

Note: I'm only looking to have instances of a given class used once, so no two characters should have a shared class(es).  Therefore, let it be known in advance that warlock and binder are unavailable as they have already been taken.

I have chosen characters to be level 45; and thus, I don't ever expect to see these characters level, at least not for a very long time.

This message was last edited by the user at 14:43, Sat 17 Jan 2015.
kark2
member, 130 posts
Fri 9 Jan 2015
at 20:12
  • msg #2

Re: Very High level gestalt game with very tight restrictions

I would be interested in joining as a player, just wanted to say that Rangers and Paladins and other classes have options to make them without spells.
Sardis
member, 519 posts
Nova Scotia, Canada
Sat 10 Jan 2015
at 03:09
  • msg #3

Re: Very High level gestalt game with very tight restrictions

Kark2: you raise an excellent point...and I'd be fine with that...though, was looking/hoping for the use of some less used classes.
kark2
member, 131 posts
Sat 10 Jan 2015
at 04:03
  • msg #4

Re: Very High level gestalt game with very tight restrictions

Well, warlock is very popular, and it has even epic support, thing that the other classes don't have or have very limited. Tome of Battle classes are pretty popular too.
Sardis
member, 520 posts
Nova Scotia, Canada
Sat 10 Jan 2015
at 04:53
  • msg #5

Re: Very High level gestalt game with very tight restrictions

I'm looking at less used in relation to my 25+ years of playing. Warlocks are new to third edition.  I should have been more clear.

I realize I listed fighter and rogue, which are throw backs from first edition, and included them as examples.  To be clear, they would not be my preference...but the could work just as well as non-casting rangers and paladins (to be honest, I hadn't thought of non-casting variants of those classes when making my example list.
rekmond
member, 29 posts
Sat 10 Jan 2015
at 07:35
  • msg #6

Re: Very High level gestalt game with very tight restrictions

That is one check of a high level, for sure. Playing in such a game would certainly be an adventure I'd be up for.

Not really sure what I'd like to play, too many possibilities, so sleeping on it for now. Maybe after a few more people contribute I can narrow something down.
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