Skyrim: Open Adventures
I and a small group of others recently took part in a Skyrim-Centric game on RPOL. THe GM could never post more than one-liners, and recently decided to close the game for whatever reason, I, and at least one other, possibly two, are interested in either continuing where we left off, or (if our new GM is more ambitious) deviating from the 'video game's fixed progression' that our previous GM was rather anxious to adhere to.
I think if we three decided to work together as an adventuring party, we could have a lot of great adventures without splitting up too much, save perhaps to address business in towns and the like - alternately, though, we might want to allow for group separation on some quests.
There was some talk of allowing various players to each get access to some shouts, but honestly, we're pretty willing to flex - one dragonborn, or multiple who have less individual power of Thu'um. Inventing new Shouts? certainly a possibility.
I think we'd like to keep this freeform, and fairly relaxed, but having more GM detail than we had before to play off of will be helpful. Interested parties in GMing?