Non-Human Pathfinder game
I'd like to play a game where the party is mostly if not entirely non-human. I'm fine with it still being a "good" adventuring party but one of orcs and goblins instead of humans and elves.
For the setting some ideas like an Orc/Goblin game in Belkzen, a "underworld" game focused on the Darklands or whatever is a-ok.
Another idea would be to take a twist on the published Pathfinder adventure modules/paths. For example twist the Runelords AP to have us start off as rogue goblins or something like that where we're 'monsters' but end up saving the village.