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Mutants & Masterminds (2 or 3 ed.) Fantasy Solo Game.

Posted by ZedZed77
ZedZed77
member, 243 posts
Tue 18 Nov 2014
at 02:42
  • msg #1

Mutants & Masterminds (2 or 3 ed.) Fantasy Solo Game

I would like to play a Pulp-fantasy, class fantasy, or high-fantasy game using the Mutants and Masterminds rules. Either 2nd or 3rd edition is fine.

I would be fine with anything like Conan, Lord of The Rings, or even something like the Arabian Nights. Original or established RPG settings are also fine.

I suppose the PERFECT game would take place in the Magic: The Gathering multiverse, but that is by no means a requirement, only a wish.

Since the system supports a wide variety of powers and situation, I would expect challenges other than "hit it with sword and fire until it dies." Deception, illusion, thievery, sabotage, taming animals, long-distance travel, and other challenges are all part of what makes fantasy fun.

To summarize:

  1. Mutants and Masterminds 2 or 3
  2. Fantasy of some kind
  3. More than combat
  4. Solo only, or possibly with one specific other player who I know and trust not to flake out

If you GM a game for me, I am willing to GM a game for you in a system I know (e.g. DnD 3.5, Pathfinder, M&M, or freeform)

rMail for fastest response, or I will check here every couple of days.
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