10th level Star Wars (SAGA) - Force Users need not apply
I'm looking for a GM to run a game that focuses on the exploits of a specialist team consisting of non-force sensitive (read: non-force using) members. That isn't to say some minor and/or major bad guys can't be force users, but I'd prefer it to be limited and definitely not the focus of team opposition. The idea is to explore the strengths of those without the use of the force within the star wars setting.
This team would perform missions that include (though would not necessarily be limited to): sabotage, espionage, assassination, infiltration of organizations, cloak and dagger, spying, covert/black-ops, gathering intel, and all things clandestine.
I envision a 6 members on the team, with my character as the leader. Each member intended to fill a primary role, but may have skills and abilities that allow them to be useful in other ways as well. I'd be open to a seventh character if there was someone interested in playing a droid and could find a niche that would make such a character of use to the group.
Basically we'd need things like a mechanic, a medic, a pilot, a stealthy/scout type, a bit of muscle too. Other character's should not focus on Charisma based skills (ie: deception/persuasion/gather info) as my character will have those covered.
Races taken should complement the role being played. My character will be playing a Clawdite - 10th level Noble. (I'd prefer to have a diversity of races in the group, so would prefer no duplication of races among team members).
Access to most (if not all) Star Wars SAGA books would be prefered.
character's built on a 40 point point-buy system.
This message was last edited by the user at 06:06, Sat 15 Nov 2014.