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D&D 3.0/3.5 meets Hogwarts (1st level, gestalt)

Posted by Sardis
Sardis
member, 506 posts
Nova Scotia, Canada
Wed 29 Oct 2014
at 20:49
  • msg #1

D&D 3.0/3.5 meets Hogwarts (1st level, gestalt)

My brother, two children, and I are looking for a GM for a game that will have us as the 4 main characters, 1 representative from each House (Each house consisting of the use of two schools of magic) as per the Player's Handbook.

My character:
Conjuration(creates or summons new things)    -    Transmutation(changes or moves existing things)

My brother's character:
Necromancy(alters and controls body and soul) -    Enchantment (alters and controls mind)

My Daughter's character:
Illusion(false images and lies)               -    Divination(finding truth)

My Son's character:
Abjuration(protective magic)                  -    Evocation(damage spells)


Each character would only have use of spells available to their house of magic in whatever way they can.  All spells cast will be Arcane (Though, mechanically speaking, your base class could be any full caster, ie: cleric/wizard/archivist/etc, the purpose of this caster class is simply for the acquisition of class skills/abilities/etc, but not the magic casting progression which will be covered below) and they can chose spells from any spell list that is in their house of magic, to make up for the considerably more limited choice of spells, being limited to two schools of magic). Basically casters would be limited to the casting of spells within their house, though could possess magic items that employed magics from other houses.

This game would employ the 'Recharge Magic' system found in Unearthed Arcana...minimally spells from the PHG would be used, though if the GM was willing to adjudicate recharge times for other spells, other sources (ie: Spell Compendium) could be used.

The other side of the gestalt build could be whatever you wanted that the player would think would either promote greater use of spells from their house of magic or blend well with their type of magic.

This game will require some homebrewing to make it work...at the very least the limiting of two schools of magic to an individual wizard.

Note: I don't necessarily intend this game to be a playing out of school life, but rather the school would act as a unifying institution to provide the main characters a common background. The school should be a launchpad for adventures the 4 main character's end up going on, on behalf of the school...perhaps 'field training' is a large aspect of a wizard's training in this school.

Perhaps the game starts near (or at the end of) their senior school year, and the top wizard from each house (or 'the 4 players') were selected for some 'field experience' (ie: mission).

This is just the core of the game idea and aspects of it are flexible and open for discussion and improvement.

This message was last edited by the user at 15:39, Fri 12 Dec 2014.
Arkyn
member, 671 posts
ISO D&D, GURPS , AM, SW
The Reddest Knight
Wed 29 Oct 2014
at 20:52
  • msg #2

Re: D&D 3.0/3.5 meets Hogwarts (1st level, gestalt)

That's a pretty good idea.  I'm in for a house.  Evoker?
Malevolent
member, 25 posts
Wed 29 Oct 2014
at 21:03
  • msg #3

Re: D&D 3.0/3.5 meets Hogwarts (1st level, gestalt)

I would like this. Reserving House Transmutation
Attila_the_Hun
member, 55 posts
Thu 30 Oct 2014
at 00:34
  • msg #4

Re: D&D 3.0/3.5 meets Hogwarts (1st level, gestalt)

  I would be interesting in running such a game. I think I would start with your final exam, unless the players would want to still be on the school scene for a while. However, 8 is a really large group size. Would you be okay splitting this up? Say a plothook will typically involve 2-3 objectives that cannot really be attempted 1 at a time? This will have its own problems (groups may fall out of sync), but seems better than the alternative. What do you think?
Sardis
member, 507 posts
Nova Scotia, Canada
Thu 30 Oct 2014
at 01:06
  • msg #5

Re: D&D 3.0/3.5 meets Hogwarts (1st level, gestalt)

well, my vision was to have all 8 schools represented in a given mission...perhaps a game with 4 players, each running 2 characters? I know I'd be up for that, as would my brother.  This would still allow all 8 to be utilized, but would only have you relying on four players getting to the site to post?

That isn't to say that on a given mission there wouldn't be times where the eight would split off into smaller groups when the need for completion of side missions becomes necessary in order to complete the primary mission.

The other option would be that you have 4 players and each gestalt character focuses on 2 schools each (one up one side of the gestalt build and the other down the other)??

I'd definitely be open for discussion, though this thread isn't likely the best place for such conversations and wouldn't mind getting my brother involved in the conversation.

We are both quite dedicated role/roll players...and have been playing DnD for over 20 years each.
ne68127
member, 98 posts
montana
U of M
Thu 30 Oct 2014
at 02:51
  • msg #6

Re: D&D 3.0/3.5 meets Hogwarts (1st level, gestalt)

dibs on house illusion
Balthazar
member, 135 posts
Roleplaying since 1986
Thu 30 Oct 2014
at 03:36
  • msg #7

Re: D&D 3.0/3.5 meets Hogwarts (1st level, gestalt)

I'm Sardis's brother (House Necromancy) and I'd cast my vote for 4 players with 2 character's each.
kark2
member, 122 posts
Thu 30 Oct 2014
at 04:39
  • msg #8

Re: D&D 3.0/3.5 meets Hogwarts (1st level, gestalt)

Is there a space for Divination?
Crusader2010
member, 17 posts
Thu 30 Oct 2014
at 09:40
  • [deleted]
  • msg #9

Re: D&D 3.0/3.5 meets Hogwarts (1st level, gestalt)

This message was deleted by the user at 09:42, Thu 30 Oct 2014.
Attila_the_Hun
member, 56 posts
Thu 30 Oct 2014
at 13:06
  • msg #10

Re: D&D 3.0/3.5 meets Hogwarts (1st level, gestalt)

  There are several ways this can be approached, but either way I think we have have enough players.
drobob
member, 27 posts
Mediocrity's Finest
Fri 31 Oct 2014
at 02:15
  • msg #11

Re: D&D 3.0/3.5 meets Hogwarts (1st level, gestalt)

This sounds quite fun. Count me in. I'll even take the leftovers.
This message was last edited by the user at 08:26, Sat 01 Nov 2014.
ne68127
member, 101 posts
montana
U of M
Sat 1 Nov 2014
at 14:59
  • msg #12

Re: D&D 3.0/3.5 meets Hogwarts (1st level, gestalt)

sorry i would be interested, but life conspired to fill my schedule.

house illusion is once again un claimed
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