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FATE GM for Solo game(s)

Posted by The Bane
The Bane
member, 68 posts
Fri 10 Oct 2014
at 17:29
  • msg #1

FATE GM for Solo game(s)

Looking for a GM to run me through an initially short solo adventure in either a Sundered Skies-esque or Mouse Guard Setting. It could turn into a full length campaign, but to be honest, I really like both the listed setting and am hoping to run my own FATE games set in them soon.

I like the Sundered Skies setting more of the two, though I don't have the Savage Worlds book(s), what I have gleaned of it online screams awesome! Just too expensive as a resource to play FATE games in IMHO. If I was more into SW, or had a SW FtF group... then maybe.

Basically what I hope to get out of all this is; 1) a great RP experience, 2) more experience with either FATE CORE or FAE (GM's prerogative of what they think best fits the setting), 3) find out what works and doesn't work in the PbP format with theses rules / settings, 4) and learn from an experienced FATE GM "what right looks like".

Thanks,
TB
The Bane
member, 69 posts
Sun 19 Oct 2014
at 20:09
  • msg #2

Re: FATE GM for Solo game(s)

SEVENTH+ DAY BUMP

In retrospect, I would much more prefer a FATE Sundered Skies style game (destroyed world, air ships, glow mad, oppressive Elves, enslaved Beastmen, soil navigation, barter, etc.) if anyone wants to run one...
EricW
member, 14 posts
Don't play with A**holes
-Happy Jack's RPG Podcast
Mon 20 Oct 2014
at 01:34
  • msg #3

Re: FATE GM for Solo game(s)

For a solo game I would suggest FAE, as characters are far more flexible in it. I am only vaguely familiar with Sundered Skies. Which online resource are you using?
The Bane
member, 70 posts
Fri 24 Oct 2014
at 16:22
  • msg #4

Re: FATE GM for Solo game(s)

EricW:
For a solo game I would suggest FAE, as characters are far more flexible in it. I am only vaguely familiar with Sundered Skies. Which online resource are you using?


That's one of my issues, there really isn't any expansive online resources and the books are too expensive IMHO. I am looking for someone to run a solo game for me that is styled by and has the implied feel of the setting.

Meaning:
  • Large floating islands created from a cataclysmic world ending event.
  • Standard fantasy races (for the most part); Dwarves, Elves, Humans, etc.
  • Airship travel with navigation based on soil from a known island to get there.
  • Glowmad (Reaver) style over arching threat.
  • Wildlings (slaves of Elves who hunt them and for some reason only thing to cast a shadow).
  • Trade is the lifes blood for an islands survival.
  • Trade counsel governs the skies (effectively or un-effectively to be seen)


Basically a fantasy Firefly setting to some extent.

FAE is fine with me.

Interested?
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