What exactly is the point to such characters? Just to kill enemies? I ask this because if you're looking for challenge you're going to leave the GM with two options:
- To create counter measures that will defeat you imminently
- or feebly use what they have in canon sources without considering your character.
Either way you've created characters that will have combat with a definitively forgone conclusion. Which seems somewhat counterproductive since that's 60% of your interest, going through the motions and rolling superfluous dice. So I'm curious what I'm missing... What is the intended objective?
This doesn't even bear in mind the other players impact on the game. Will they be equally as ridiculously broken? Will they be your sidekicks to cheer on your inevitable victory?
As a GM I always try to discern expectations of my players. So I guess that's what I'm after.