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21:33, 18th April 2024 (GMT+0)

ST Wanted for Changeling: the Lost game.

Posted by EightBitEighties
EightBitEighties
member, 8 posts
A Blast From
The Past!
Mon 14 Apr 2014
at 10:11
  • msg #1

ST Wanted for Changeling: the Lost game

Hello all,

I'm currently in the market for a Storyteller to helm a Changeling: the Lost game using the New World of Darkness system. It's been a while since I last played in a CtL game, but I have a rough idea of what I'd like to be involved in.

* A linear story with a beginning, middle, and end. I do not wish to participate in a sandbox game, as my experience with them amounts to players/GMs losing interest and letting the game die a slow, horrible death OR it turns into a nightmare menagerie of people competing for attention.

* A dedicated Changeling game. All of the players are Changelings and the game itself focuses on life as a Changeling. Other supernaturals can exist as obstacles to overcome, potential allies, or unknown unknowns but they should not draw attention away from the motley, the freehold, or the Gentry overly much.

* Flexible Kith/Seeming combinations is a plus. A Woodblood Darkling? Sure! A Mirrorskin Elemental? Alright! Let the players embrace their imaginations within reason and come up with something wholly new. This one isn't a requirement, but it might prove to be fun!

That's about all I've got at the moment, so if you're interested in venturing deep into The Hedge, drop me an rMail.

Thanks,
EightBit
cero1
member, 984 posts
Mon 14 Apr 2014
at 10:34
  • msg #2

Re: ST Wanted for Changeling: the Lost game

Not sure about the flexible kith/seeming, but I do love Changeling:The Lost and would like to play in a such a game if someone will ST it.
EightBitEighties
member, 9 posts
A Blast From
The Past!
Tue 15 Apr 2014
at 09:35
  • msg #3

Re: ST Wanted for Changeling: the Lost game

cero1:
Not sure about the flexible kith/seeming


To be honest with you, I was a bit skeptical at first, too. Our RL ST threw that idea into the mix one night and it was such fun that those characters ended up becoming our main characters. It's one of those things that has to be done RIGHT, y'know? Otherwise it becomes an asylum real quick. That's why I listed it as an Optional detail. I can take it or leave it, but it's neat to see what creative twists people can come up with once those invisible walls come down.
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