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16:55, 24th April 2024 (GMT+0)

We start as kids.

Posted by Tortuga
Tortuga
member, 1104 posts
Sun 17 Mar 2013
at 19:34
  • msg #1

We start as kids

I'd like a game where we start playing as children dealing with something fantastic/mysterious/horrifying. After some time, we jump forward 20 years and refocus on our characters as adults.

This is actually two games, one as kids and one as adults, the second half basically dealing with the fallout of the first and looking back at the children's world through adult eyes.

Ideally the "children" portion wouldn't be just a prelude, but a whole self-contained game of its own. It might cover the events of a single year or a single summer and then jump ahead to adulthood... or we might skip and jump from childhood to adulthood gradually. There could be a childhood "adventure", then a young teen adventure, a teen adventure, then an "adult" phase. We might continue jumping ahead or just treat the "adult" era as ongoing.

Possible permutations:

1. A world of darkness game. It could be a Vampire/Werewolf/Mage game, though there should be a convincing plot reason as why this group of friends all happened to be embraced/awaken/etc. A Mortals game would be easier to justify.

2. A superhero game. Maybe we were normal kids growing up in a world with superheroes who gain powers -- somehow -- as adults. Or maybe we got our origins as kids, and were a kid-hero team, then we deal with how that affects us, and how being an adult hero is more serious/deadly/less glamorous. I would vastly prefer a postmodern sort of supers game rather than a gold/silver age sort of thing, though maybe when you're a kid you THINK it's all just like the comics.

3. A fantasy game. We grew up in the same village or castle or town, having "adventures" as kids that are little more than play, but when adulthood comes we're forced to become adventurers for real.

4.Sci fi game. The kids grow up on a starship; when we're adults we can go to Space Academy and serve on a ship of our own.

5. Sci fi game. Like above, except we grow up on some backwater planet. When we grow up we can buy or finance our own ship and get off this miserable rockball.

Etc.

Core to this is the ability to portray children accurately, both mechanically and as characters. I'd prefer a system that supported this: GURPS, nWoD, Fate, maybe Mutants and Masterminds 3e or Savage Worlds, and a GM/player group who gets what it's like to be a kid, and not the stereotype of a kid.

Unless it's a situation like kid-superheroes, the game should start out fairly low-level. Power level might ramp up after we become adults, but this should be part of the game we play out.

Inspirations: It, Star Trek: TNG, Harry Potter, Stand By Me, etc.
cero1
member, 276 posts
Sun 17 Mar 2013
at 19:38
  • msg #2

Re: We start as kids

I'd show interest in playing if it's Fate, maybe nWoD too in a pinch (I know the system but not so much a fan anymore). Especially if it takes inspiration from It and Stand by Me.
I'd say for other another cool inspiration, Battle Royale. That really gets how peers in a school class react to each other, cliques, rivalries etc.
Gaffer
member, 791 posts
Ocoee FL
Over 35 yrs RPGing
Sun 17 Mar 2013
at 20:00
  • msg #3

Re: We start as kids

Several years ago I wrote and ran a CoC trilogy at Origins under the umbrella title Hunger of the Hills. The characters began as ten year olds in the first episode, progressed to 15 year olds in the second, and ended as twenty year olds. (All ages give or take a year.)

The youngest kids were types -- the Brain, the Bully, the Tomboy, the Snoop, the Tinkerer, the Priss. As teens they had become more mature versions of those types. As adults traces of their earlier character still remained.

Since it was a Call of Cthulhu scenario and a con event, most had perished or gone insane (or both) by the end of the third act. It was a lot of fun.
cero1
member, 277 posts
Sun 17 Mar 2013
at 21:02
  • msg #4

Re: We start as kids

I could play Call of Cthulhu too, now it is mentioned.
Seanberry
member, 29 posts
Mon 18 Mar 2013
at 02:52
  • msg #5

Re: We start as kids

Only ones I could see working out of my selection of games would be either Marvel Heroic Roleplaying or Star Wars WEG or Saga.  Its an interesting idea.  Might have to give this some thought, but don't wait on me.
Tortuga
member, 1105 posts
Mon 18 Mar 2013
at 11:20
  • msg #6

Re: We start as kids

Not really systems I'm interested in, sadly.
cero1
member, 278 posts
Mon 18 Mar 2013
at 17:07
  • msg #7

Re: We start as kids

I'd play if it was Fate, like I said above.
Tortuga
member, 1106 posts
Mon 18 Mar 2013
at 18:54
  • msg #8

Re: We start as kids

Yeah, I'd be all for fate. I'm having a fight with BRP right now, and I've never really liked Marvel Heroic Roleplaying, Star Wars WEG or Saga.

I think that GURPS 4e, M&M3e, nWoD, or Fate would work best.

ORE, On the Edge, Unknown Armies, Savage Worlds, PDQ, or AFMBE/Cortex would probably work, too.
cero1
member, 279 posts
Tue 19 Mar 2013
at 01:33
  • msg #9

Re: We start as kids

I know MHR and I like the system, but don't see it working better than Fate for this type of game unless super powers get involved, then I would recommend MHR.

I know both nWoD and AFMBE, but I like nWoD less and less nowadays and AFMBE is a great game, but if we're using that system, I'd like to see it used. To many GMs on rpol use it for char gen but a die hardly gets rolled in a game and things stagnate for me.
Darchias
member, 83 posts
The man who knows
ENTIRELY too much.
Thu 21 Mar 2013
at 02:19
  • msg #10

Re: We start as kids

I would certainly be interested if it was a Supers thing, especially using Mutants and Masterminds. If it is, count me in as a player.
Tortuga
member, 1110 posts
Tue 26 Mar 2013
at 01:13
  • msg #11

Re: We start as kids

Still looking for a GM.
This message was last edited by the user at 01:14, Tue 26 Mar 2013.
pdboddy
member, 413 posts
Tue 26 Mar 2013
at 01:19
  • msg #12

Re: We start as kids

There is a world of darkness game called Innocents, where you are kids facing your worst fears.  You could go from there to a regular WoD mortal game.
Tortuga
member, 1111 posts
Tue 26 Mar 2013
at 01:30
  • msg #13

Re: We start as kids

Yeah, that would be perfect if someone wanted to run that.
ScooterinAB
member, 90 posts
Tue 26 Mar 2013
at 03:41
  • msg #14

Re: We start as kids

I'll throw in my interest as a player as well. I'm not in a position to be GMing anything right now.

To add to the list, I'd recommend something like Little Fears of Monsters and Childish Things. They are designed around playing kids, so they might fit well into the horror-ish slot. To reinforce the original suggestions, a fantasy game could be quite fun. Super heroes works very well with younger characters.

Here's hopping a GM appears.
Tortuga
member, 1114 posts
Wed 27 Mar 2013
at 03:23
  • msg #15

Re: We start as kids

Yeah, but the kids eventually grow up. That's core to the idea.
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